-
Posts
2978 -
Joined
-
Last visited
-
Days Won
141
Everything posted by Ghost Sabre
-
Quick Pure Questing/Training Order
Ghost Sabre replied to Ghost Sabre's topic in Old School RuneScape Discussion
How much damage are you guys taking at Ammonite Crabs compared to Sand Crabs? -
And he kept playing! What a legend! HAHAH
-
nice haul and that's only with average seeds
-
gratz on 94 mage man
-
nice pures man i especially like the 50 attack low prayer account
-
well done this is an amazing achievement! congrats i'm sure the grind was rough!!!
-
Favorite Alt Account Build/Type
Ghost Sabre replied to waltjrslegs's topic in Old School RuneScape Discussion
woodcut alt army ftw -
Quick Pure Questing/Training Order
Ghost Sabre replied to Ghost Sabre's topic in Old School RuneScape Discussion
Thanks Mini I added the bit about chinning to a note above the Monkey Madness quest. -
Sabre Ghost's Quick Pure Questing/Training Order Step by Step - Efficient Quest and Skilling Order! A few people in #osrs asked me to make a quick pure guide. Imagine we're on a PK trip and our lowest level is getting hit by pures. We all log out, and log in on 10-15 pures. BOOM!! FREE LOOT!!! If you guys want more details feel free to PM me or search on Youtube. I have a lot of experience questing/leveling accounts over the years and I've done these kind of quest sequences 20-25 times. This guide is supposed to be straight to the point with only the bare bones info for quick step by step. Both F2P and P2P starting methods are focused on unlocking minimal cost splashing so you can constantly splash while you're AFK in between quests and training strength/ranged. Unlocking 40 ranged for green d'hide vambs will allow you to get the negative mage bonus necessary (-65) to splash every spell while wearing d'hide vambs and full iron with a Staff of Fire in f2p. For a Smoke Battlestaff in P2p, you will also need iron boots and 30 attack. Getting P2P straight away is more efficient and faster, but starting out in F2P is nice if you don't want to buy a bond until you really want to grind. It will allow you to splash your magic pretty high before you get members. Usually I get a bond to cannon range and then I camp an account in F2p for weeks-months until 94 magic. Remember, this guide is the efficient quest and training order to create a sick PKing pure with minimal effort. So if you want Mith gloves, Crystal Bow, Anchor, etc. then do some of your own research in addition to this. Let's get started with the basics! Starting out in F2P: Starting out in P2P: 43 Prayer Train: Dragon Bones at Gilded Altar/Wildy Altar until level 43. Don't train past 43 until you know you've done all the prayer quests you want... you don't want to end up with a weird prayer level depending on if you want 45 or 52. View the OSRSWiki page: http://oldschoolrunescape.wikia.com/wiki/Quest_experience_rewards#Prayer for quest XP rewards by skill type to make sure. For example the Ancient Mace quest gives 3k prayer xp. I'll put that quest line near the bottom. 40 Ranged + Ava's Attractor Quest: Dwarf Cannon Train: Cannon Rock Crabs inside Relekka until 40-50 Ranged. OR Train: Shortbow/Oak Shortbow on Chickens until level 10 Ranged. Train: Oak Shortbow on Cows until level 20 Ranged. Train: Mithril Darts on Sandcrabs/Slayer Task until level 30 Ranged. Train: 18 Slayer Train: 19 Crafting Train: 35 Woodcutting Quest: The Restless Ghost (Reward: 1.1k Prayer) Quest: Ernest The Chicken Quest: Priest In Peril (Reward: 1.4k Prayer, DT Req) Quest: Animal Magnetism (Req: 18 Slayer, 19 Crafting, 35 Woodcutting, 30 Ranged) Train: Mithril Darts w/ Attractor on Sandcrabs until level 40 Ranged. Range XP Reward Quests (I wanted to mention these here so you don't waste time getting 40 - 50 range tediously, when these quests can save a lot of time. Just do these quests at the right time for training efficiency with Agility/Thieving) Quest: Horror from the Deep ( is best done at 40~ ranged to take advantage of XP reward. It has an agility req with an efficient order. Do it after The Grand Tree. See below. Quest: Temple of Ikov is best done at 40~ ranged to take advantage of XP reward. It's a req for Desert Treasure, but it has a thieving req with an efficient order. See below. Splashing Quest: Imp Catcher (875 Magic) Quest: Witches Potion (325 Magic) Train: Strike Spells until level 13 Magic. (You could skip Imp Catcher and Witch's Potion if you want to just splash Air/Water/Earth Strike until level 13) Splash: Whenever you're AFK, splash Fire Strike with a Smoke Staff. It's best to have a high mage level so you can kill all these quest bosses very easily. Might as well splash to 75 for fire wave early on, and use Smoke Staff and Occult necklace! Melee Quest Order (with Horror from the Deep thrown in for efficiency) Quest: Waterfall Quest (Reward: 13.7k Attack and Strength, DT Req) Quest: Witches House (Reward: 6.3k HP) Quest: Vampire Slayer (Reward: 4.8k Attack) Quest: Tree Gnome Village (Reward: 11.4k Attack) Quest: Fight Arena (Reward: 12.1k Attack, 2.1k Thieving) Train: 20 Agility Quest: The Grand Tree (Req: 20 Agility (w/ Summer Pie) - Reward: 7.9k Agility (should get you lv 20 - 29 Agility), 18.4k Attack, 2.1k Magic) Train: 29 - 30 Agility Quest: Horror From the Deep (Req: 30 Agility (w/ Summer Pie), Barcrawl - Reward: 4.6k Magic, Strength, Ranged) Quest: Death Plateau (Reward: 3k Attack + Climbing Boots, DT Req) Quest: Mountain Daughter (Reward: Bearhead, The Kendall NMZ Training Boss, 2k Pray, 1k Attack) Road to Desert Treasure Quest: Druidic Ritual Quest: Doric's Quest (Reward level 10 Mining) Quest: The Knight's Sword (Requires 10 Mining - Reward level 29 Smithing) Train: 10 Fletching Quest: Tourist Trap (Requires 10 Fletching, 20 Smithing - Reward: Using both 4.6k Lamps on Thieving gets you level 27) Train: Thieving level 27 - 30 *Optional quest The Feud you could also just grind Thieving* Quest: The Feud (Req: 30 Thieving - Reward: 15k Thieving, you should be around 37 Thieving now) Train: Thieving level 37 - 42 Quest: Temple of Ikov (Req: 42 Thieving, 40 Ranged - Reward: 10.5k Ranged, 8k Fletching) Train: 10 Herblore Quest: The Digsite (Req: 10 Herblore, 10 Agility, 25 Thieving - Reward: 15.3k Mining, 2k Herblore) Quest: Troll Stronghold (Req 15 Agility) Train: 50 Firemaking Train: 53 Thieving Quest: Desert Treasure (Req 50 Firemaking, 53 Thieving, 50 Magic, 10 Slayer - Reward: 20k Magic) DDS and D Scim Quest: Lost City (Req 31 Crafting, 36 Woodcutting - Reward: DDS and D Long) Quest: Monkey Madness (Reward: D Scim) - DO NOT CLAIM XP REWARD Optional Quests Quest: Haunted Mine (Req 15 Agility, 35 Crafting - Reward: Salve Ammy, 22k Strength) Quest: Underground Pass (Req 25 Ranged, Biohazard, Plague City - Reward: Iban's Blast, great spell for lower levels) Quest: Ghosts Ahoy (Req: 20 Agility, 20 Cooking - Reward: Ectophial, 2.4k Prayer) Additional resources to use when adding up quest reqs/rewards: XP/Level Chart: http://oldschoolrunescape.wikia.com/wiki/Experience Quest Skill XP Rewards: http://oldschoolrunescape.wikia.com/wiki/Quest_experience_rewards I hope you guys enjoy the guide. It's meant to be done step by step for max efficiency in getting all reqs and minimal effort. From this point just AFK Strength/Ranged at Sand Crabs/NMZ and Splash Fire Strike/Fire Wave or Ice Burst! If you want low combat, try doing Pest Control and using the points on Ranged/Strength, Cannoning, or even Ranging Guild mini-game to keep your HP lower. Good luck!!! Ranged Train: Mithril Darts at Crabs until 70 or even higher Train: MSB(imbued) w/ Rune Arrows or Karils Crossbow at NMZ until 75 Train: Blowpipe/Chin until 99 Melee Train: Brine Sabre/Rune Scimitar until 50 Attack. Train: Granite Hammer until 55 Strength/60 Attack. Train: Dragon Sword/Scim or Obby Sword + Necklace until 99 Strength. Magic Train: Splash all the way to 99, or use Fire Wave/Burst to quickly get to 94/85 for Ice Barrage/Teleblock. Ancient Mace Quest Line (There are some other reqs that were all ready completed in the quests above. If you really want the Ancient Mace, you could consider fitting these quests in to get Crafting/Thieving/Firemaking xp while getting reqs for Desert Treasure/Lost City). Quest: Rune Mysteries Quest: Goblin Diplomacy Quest: The Lost Tribe Quest: Death to the Dorgeshuun (Reward: 2k Thieving + Ranged) Quest: The Giant Dwarf (Req: 12 Crafting, 16 Firemaking, 33 Magic, 14 Thieving - Reward: 2.5k Mining, Smithing, Crafting, 1.5k Magic, Thieving, Firemaking). Quest: Another Slice of H.A.M. (Req: 15 Attack, 25 Prayer - Reward: 3k Prayer, 3k Mining, Ancient Mace)
-
pretty nice and you all ready got the firecape good job dude pretty nice and you all ready got the firecape good job dude
-
lmao epic
-
decide what combat lvl u wanna be first (who you want to attack and where... what level wildy what kind of players etc.).... along with what prayer level + attack level you want. then get range + mage as high as possible within that combat level. you must remain range/mage based for your cb level (or equal even if it says warrior) to remain a "baby pure." splash mage and use mith darts @ sand crabs for ranged. when ur 75-80 ranged you can start blowpiping in NMZ if you can afford it. train melee at sand crabs. you will want to keep your hitpoints as low as possible so do some pest control, ranged guild minigame, use genies/lamps on ranged/str, and splash. I recommend 40 or 50 attack for a "baby pure." for example something like this:
-
Alchemical Hydra Basic Guide
Ghost Sabre replied to Sieggy's topic in Old School RuneScape Discussion
pretty cool guide GL on dat l00t! -
Kebos Update - Money Made/Lost
Ghost Sabre replied to Rev_I_veR's topic in Old School RuneScape Discussion
got 3 blowpipes 1 for each of my pking accounts so i guess that increased in value probably some other stuff too lol. did any other items crash big time? -
xbox has a lot more features and better tech...
-
All hail His Lordship!
-
LORDY MADE A FORUM ACC WE ARE SAVED
-
That's still pretty good the upload speed is what matters the most while gaming. I got my new connection a little while back makes my occassional first person shooter gaming much more consistent since my upload speed is 6x better than it was. I'll take the reduced download for better upload
-
-
Opinions on what to do with these accounts?
Ghost Sabre replied to J0HNNNYRS's topic in Old School RuneScape Discussion
keep the mage/range account as it is with HP low and no melee stats, 1 pray. train the range with cannon + range guild etc. to keep HP low. then pk looters with it!!! HP will rise with pking and you could train it normally a bit and it will still be an O P looter/scout killer For the 31 pray account, keep either keep 1 attack and use it to range -> obby maul, or get 50 attack/99 str and make it a maxed pure. other option would be to make it a 31 pray dharok account. -
Keep ur "accept aid" off when pking
Ghost Sabre replied to Adult Cat's topic in Old School RuneScape Discussion
Basic 2004 knowledge... RIP -
chop treez
-
easy/cheap/afk melee exp with dragonbone necklace
Ghost Sabre replied to AAIGHT's topic in Old School RuneScape Discussion
thats pretty awesome tbh. tho the fact that this method is locked behind elite mory diary and mm2 makes it rare for someone to actually use while maxing melee. i'm sure there are some guys in teh clan who aren't maxed melee yet and have the elite diary tho