Jump to content

Recommended Posts

Posted

"The ducks in the Woodcutting guild have had their ability to swim on land removed." God bless Jagex and their devs <3.

theweakshouldfearthestrongk.jpg.3b9e29698395a861c20faaee06bb440b.jpg

 

Spoiler

 

bestfriend.jpg.a6477b72390f9e2e26fb0e7202d961a0.jpg

wguserbar.png

Q: Kimi, do you have any hobbies?
KR: I collect walnuts.

 

 

 

Posted

I dont see them going up in price very much, if any at all. They are also linked to the price of scales.

 

Im sure its gonna have a few new uses but it still has negative range and mage attack bonuses, so for something like raids, a nezzy would be the better option in 99% of the situations

aaightwinter18.gif

 

WppQAR7.png

 

YT Channel

Posted

not bad im just happy the ahrims staff is getting buffed would be fun to see people using it now, before this update you will never ever see anyone with an ahrims staff unless they have something wrong with them :4_joy:

  • Retired Leader
Posted
23 minutes ago, Davery said:

I can't read the updates since I am at work. What exactly were the buffs?

Serpentine Helm


The Serpentine Helmet now gives a 50% chance to inflict venom when worn in conjunction with a poison-inflicting weapon, such as the Dragon Dagger Poisoned. This also applies to poisoned arrows and bolts, but not the Emerald bolts (e) special ability. Attacks that hit more than 0 will have the chance to trigger this effect and it will only apply to NPCs. 


In addition to this, it now gives a 100% chance to inflict venom when worn in conjunction with a venom-inflicting weapon, such as the Toxic Blowpipe. Attacks that hit more than 0 will trigger this effect and it will only apply to NPCs. 

 

 
Ahrim's Staff


Ahrim's staff has long been remembered as one of the worst magic weapons in the game, due to it being 2-handed. Those days are now behind us. 


Ahrim's staff is now 1-handed and also provides a 5% Magic damage increase. 

Mojo WG Forum Sig.png

Posted
Just now, Mojo said:

Serpentine Helm


The Serpentine Helmet now gives a 50% chance to inflict venom when worn in conjunction with a poison-inflicting weapon, such as the Dragon Dagger Poisoned. This also applies to poisoned arrows and bolts, but not the Emerald bolts (e) special ability. Attacks that hit more than 0 will have the chance to trigger this effect and it will only apply to NPCs. 


In addition to this, it now gives a 100% chance to inflict venom when worn in conjunction with a venom-inflicting weapon, such as the Toxic Blowpipe. Attacks that hit more than 0 will trigger this effect and it will only apply to NPCs. 

 

 
Ahrim's Staff


Ahrim's staff has long been remembered as one of the worst magic weapons in the game, due to it being 2-handed. Those days are now behind us. 


Ahrim's staff is now 1-handed and also provides a 5% Magic damage increase. 

 

Wow those are actually pretty fair buffs in my opinion. Serp helm offers a decent bonus, but I would still love to see it be useful in PvP as well.

 

As for Ahrim's staff, personally I don't like the 1-handed staff out of a distaste for changing old content, but it was a fundamentally un-usable weapon and now it should offer mages a new viable weapon, especially when used with the amulet of the damned.

Posted

i'm glad they're buffing ahrim's staff it's definitely needed. barrows is still some of the best  gear in the game.

Leader and Head Warlord of the Wilderness Guardians

pksquad2.png

WildGuard let's gooooo!!!!           gold-ranged.gif  

XD2D1Xr.gif

Ex-Leader of The Sabres

sabrewraith.png

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...