WG Fargorn Posted February 24, 2018 Share Posted February 24, 2018 (edited) So here is a little rant about the recent rev cave nerf; Pre nerf, the revs achieved exactly what it set out to do. It rejuvenated the wilderness. You could sit at lava teleport and see a constant stream of people coming in. In any world. The cave itself was packed. Pking there was actually like shooting fish in a barrel. Great for pking groups of any size. We were all able to make profit. And obviously, these tight confines also means you would find constant clans to engage with as well. From a pvm standpoint, your drops were highly dependent on level. If you were aware of your surroundings you could often get away from pkers with ease (not afk at all). Drops were good enough to show up for. Assuming you could out hit your opponents and not get greased thereafter. Sounds great so far, right? It was, until the pvmers realized they would actually have to go into the wilderness routinely. Or risk making less gp/hr on their completely SAFE minigame-like bosses (if you die there you can just get your shit out of a chest, or return within 60?!?!? minutes.) The nerd community doesn't really like having to go into the wilderness, BUT the drops were too hard to really refuse. They also didn't like that it was competitive with Quest Locked/ Endgame content. Upon which they have monopoly. The other methods are also more stable in that you may not have to tp/return 10 times in an hour, and your going to make reliable cash stacks etc. You heard many people claim it was 2m/hr. It was good money. Assuming you didn't have to dodge clans every couple seconds, or you weren't getting spontaneously jumped. So if you were the big fish, and smart. Then yes, it was fantastic. Want me to do the math on your profit per hour if you get killed twice in an hour and have to return an extra time? Assuming minimal risk, you will loose 150k roughly. People also conveniently forgot that whatever they HAD gotten off the revs went to the pkers. What if you got tired? MAke a mistake? Got overconfident? Tried anti-pking and got fucked. Well then you find yourself down 27m? maybe more? maybe less? A proper hierarchy. Then comes the NERF HAMMER. CLUNK. So you get a VERY LOUD pvmer community yelling and crying for the nerf hammer. They get in within what? a couple weeks? How long did it take them to nerf bosses like zulrah, or the NMZ guthans. These same pvmers were the ones making bank off zulrah scales. or making bank at revs. or making bank smithing for profit. or making bank flipping bolt tips. or banking insane gp/hr fletching those bolt tips. Jagex once again fails to realize that the greasy neck beard pvmers are your biggest/loudest community. These guys have spare time to spam memes on reddit, or spam the forums, or have played so dam much they know the JMODS names, sexual preferences and animal names. So Rob, what does it look like post nerf? Good question Rob. Having spent several hours there post nerf. DRUM ROLL........Drops are shit and there are other means of making cash that are far more reliable/less risk. Coming from somebody who WANTS to play this game in the wilderness as much as possible. Who wants to be down there anti-pking/pking/or pvming takes a look at the pvm drops from a couple hours and goes SHIT NO. Waste of my time! How busy do you think revs are going to be? Rant complete. Edited February 24, 2018 by WG Fargorn WG Da Man and Flux 2 Quote Link to comment Share on other sites More sharing options...
Retired Leader Mojo Posted February 26, 2018 Retired Leader Share Posted February 26, 2018 solid rant mate Quote Link to comment Share on other sites More sharing options...
WG Fargorn Posted February 26, 2018 Author Share Posted February 26, 2018 It fell good sir. Getting it all off my chest you know. lol. Quote Link to comment Share on other sites More sharing options...
WG Toph Posted February 28, 2018 Share Posted February 28, 2018 My biggest issue was the massive resource drops, not so much the money per hour/ Though I would have prefered if the money per hour was based on uniques instead of alchs / mats Quote Link to comment Share on other sites More sharing options...
WG Fargorn Posted February 28, 2018 Author Share Posted February 28, 2018 Yea resource drops in general are a mediocre idea as it devalues skills such as mining and wc. So I agree with that statement 100 percent. Quote Link to comment Share on other sites More sharing options...
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