OSRS News Posted August 6, 2020 Share Posted August 6, 2020 This week sees the implementation of the PvP changes discussed in the Ferox Enclave blog. View the full article Quote Link to comment Share on other sites More sharing options...
Retired Leader Mojo Posted August 6, 2020 Retired Leader Share Posted August 6, 2020 i cant see how this will stop rev protection units. they will simply charge less Quote Link to comment Share on other sites More sharing options...
Genesis Posted August 6, 2020 Share Posted August 6, 2020 I think there are just too many ways out of there. Either revs should randomly TB (for like a min or something like MA2 bosses), or there should be fewer escapes. Maybe fewer walls and shit will help cuz pathing is ass when trying to freeze/tb. Quote Link to comment Share on other sites More sharing options...
s m o k e Posted August 7, 2020 Share Posted August 7, 2020 I also don't think it will help with the racketeering, and that it mainly hurts pkers. The PvM loot is 20% less and PvMers will be damaged more resulting in shorter (read: safer, less risk) trips on average. It is still 4m/hr on average with protection if it's an even 20% nerf. Why would anyone stop protecting? Mojo 1 Quote Spoiler Link to comment Share on other sites More sharing options...
WG Logout Posted August 9, 2020 Share Posted August 9, 2020 Remove sand casino remove rev caves Mojo 1 Quote WG's least consistent eventmaster. Link to comment Share on other sites More sharing options...
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