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"You are a Wilderness Guardian. That northern wasteland; that land of blood, desolation and death is your dominion. Tonight we are going home."
~His Lordship
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 BindBot
Posted: March 5, 2009 04:53 pmTop
   
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IRC Nickname: Sithofwookie
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QUOTE (Pyroclastic0 @ March 05, 2009 08:42 am)
starts alching on raids #

Good idea thumbsup.gif
 
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Posted: March 5, 2009 08:12 pmTop
   
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IRC Nickname: Indivi2you
Group: Elite Guardian
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QUOTE (Pyroclastic0 @ March 05, 2009 11:42 am)
starts alching on raids #

Lol hash.png

That's a pretty cool thing, wish we could get one ohmy.gif
 
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Posted: March 7, 2009 08:42 amTop
   
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IRC Nickname: RobbieThe1st
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QUOTE (For Sooth @ March 05, 2009 02:57 am)
QUOTE (Mojohaza1 @ February 24, 2009 12:51 pm)
QUOTE (Mugger84 @ February 24, 2009 05:38 pm)
If someone was kind enough to code this (probably mIRC ohmy.gif) Then that would be epic neko2.gif

*cough* robbie

Robbie Codes in php

This is written in msl

and just fyi for everyone

I have complete this script, and i'll make it available tomorrow.

Doesn't mean I can't do it.

The hard part of this is getting all the userdata... without pissing off Jagex.
I suppose so long as it is only used once in a while it should be fine.

The script would need to:
Start:
1. parse an input list of names. This might be the channel list, or some other input.
2. grab highscore data for all these names and save the magic XP to a file

Stop:
1. take the same list of names
2. grab highscore data again.
3. open previously saved file, parse it.
3. subtract beginning magic xp from ending XP, divide that xp by amount of XP per one bind.
4. output list of names and number of (successful) binds.

Trivial really.

 
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Posted: March 7, 2009 08:45 amTop
   
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IRC Nickname: Dnovelta
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The only problem with basing it off of Highscores is that they don't update until a person logs out.
 
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Posted: March 7, 2009 05:04 pmTop
   
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IRC Nickname: Hyperion
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Sorry Robby, Never said you couldn't, as i'm sure you could.
And pissing off jagex is the least of my concerd, problem is the parser i'm using the owner may not like it, so it may have to be hosted off of wg.com.
However just to reiterate what i said before. It has been completed, and i've given the code to Joe.


Note to Joe, I'm making it easier to update the clans list, so that you don't have to input them manually, but there will be a command to do tit.
 
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