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 Skilling and Warring - blending both in
Posted: October 19, 2008 06:20 amTop
   
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Forcing people to enjoy it isn't the right way to go lol, people will just quit. I like my thread moar. hash.png
 
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Posted: October 19, 2008 09:47 amTop
   
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so forcing people to go to events will stop people from flaming?

it could be used to boost activity but not to fix the problem of skills vs war
 
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7th Highest Overall for Wars Attended.

Posted: October 19, 2008 11:06 amTop
   
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QUOTE (Jadi Simondz @ October 19, 2008 10:47 am)
so forcing people to go to events will stop people from flaming?

it could be used to boost activity but not to fix the problem of skills vs war

Yes, it will.

This isn't about forcing people, people ARE forced by the current activity reqs, they're just way too low at the moment.

The skills vs wars is in every community clan, it would just mean that there will be no reason to make most rants in the forums because people have to attend both type of events equally (With the exception for the 1 war/pkri/raid every 3 months which is made by the leadership to represent the full strength of WG).

@Samurai: Sectors with 80 people just can't work imo.
 
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Posted: October 19, 2008 11:21 amTop
   
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QUOTE (Ragingwealth @ October 19, 2008 10:06 pm)
QUOTE (Jadi Simondz @ October 19, 2008 10:47 am)
so forcing people to go to events will stop people from flaming?

it could be used to boost activity but not to fix the problem of skills vs war

Yes, it will.

This isn't about forcing people, people ARE forced by the current activity reqs, they're just way too low at the moment.

The skills vs wars is in every community clan, it would just mean that there will be no reason to make most rants in the forums because people have to attend both type of events equally (With the exception for the 1 war/pkri/raid every 3 months which is made by the leadership to represent the full strength of WG).

ok if we are forced atm, then it isnt showing, i have only attended 3 events so that phails.

also most clans dun have skills vs wars, because most clans have established whether its warring or skilling, and even if they are both liek wg, they dont fight about it, because they know wars are what makes the clan, but skills is what keeps them happy. it just happens wg cant understand this
 
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7th Highest Overall for Wars Attended.

Posted: October 19, 2008 11:30 amTop
   
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The raising the number of events we must attend to be considered active is a good idea. I just think making a rule that says what events we have to attend is wrong.

I pulled up the attendance logs.

Wars Attendance

We only have 7 people that have 10+ wars attended.

In the 5 to 9 range of wars attended we have 26 people.

In the 2 to 4 range of wars attended we have 24 people.

In the 0 to 1 range of wars attended we have 20 people.

Total Events Attended

People with 50+ events attended 21

Range 40 to 49 events attended 10

Range 30 to 39 events attended 5

Range 20 to 29 events attended 11

Range 10 to 19 events attended 14

Range 1 to 9 events attended 15 ( this includes 4 trials)

In Danger Rolling Event Counts


People with 0 events 2

People that are in the negative events 5

So basically we only have 5 people that are below what is required in the clan to be members.

It is not really attendance that is the problem here. I strongly disagree with more rules about attendance. When you look at the numbers it doesn't show a need for it. The clan is actively attending events. Increasing attendance to two events a week may be helpful, but not forcing people to do more things they don't enjoy.



 
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Thank you Garrett and Dallar.
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They have either lost confidence that you can help them
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Posted: October 19, 2008 11:31 amTop
   
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QUOTE (Jadi Simondz @ October 19, 2008 12:21 pm)
QUOTE (Ragingwealth @ October 19, 2008 10:06 pm)
QUOTE (Jadi Simondz @ October 19, 2008 10:47 am)
so forcing people to go to events will stop people from flaming?

it could be used to boost activity but not to fix the problem of skills vs war

Yes, it will.

This isn't about forcing people, people ARE forced by the current activity reqs, they're just way too low at the moment.

The skills vs wars is in every community clan, it would just mean that there will be no reason to make most rants in the forums because people have to attend both type of events equally (With the exception for the 1 war/pkri/raid every 3 months which is made by the leadership to represent the full strength of WG).

ok if we are forced atm, then it isnt showing, i have only attended 3 events so that phails.

also most clans dun have skills vs wars, because most clans have established whether its warring or skilling, and even if they are both liek wg, they dont fight about it, because they know wars are what makes the clan, but skills is what keeps them happy. it just happens wg cant understand this

I've been in about 5 clans or so, 3 of these had constant fight over skilling, warring and attendance in general. tongue.gif

TBE and TDM, our allies, also have problems with this, I've been in TDM before and I have been in TBE's TS, IRC and forums lots of time to know that it does exist.

But we shouldn't accept this, which is why I suggested this, to end this constant fighting.

QUOTE
The raising the number of events we must attend to be considered active is a good idea.  I just think making a rule that says what events we have to attend is wrong. 

I pulled up the attendance logs.

Wars Attendance

We only have 7 people that have 10+ wars attended.

In the 5 to 9 range of wars attended we have 26 people.

In the 2 to 4 range of wars attended we have 24 people.

In the 0 to 1 range of wars attended we have 20 people.

Total Events Attended

People with 50+ events attended  21

Range 40 to 49 events attended  10

Range 30 to 39 events attended  5

Range 20 to 29 events attended  11

Range 10 to 19 events attended  14

Range 1 to 9 events attended 15 ( this includes 4 trials)

In Danger Rolling Event Counts


People with 0 events  2

People that are in the negative events  5

So basically we only have 5 people that are below what is required in the clan to be members. 

It is not really attendance that is the problem here.  I strongly disagree with more rules about attendance.  When you look at the numbers it doesn't show a need for it.  The clan is actively attending events.  Increasing attendance to two events a week may be helpful, but not forcing people to do more things they don't enjoy.


If we all are active, then we shouldn't have attendance problems if this goes through. tongue.gif

The thing is Rachel, I dislike most skilling events myself, and I assume you dislike wars/raids. With this I'm going to have to attend one skilling event a week, and you'll have to do attend one PvP event a week. The rest of the week is OPEN for people's interests in RS.

This is so NEITHER side can complain about attendance and cause more drama.
 
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Posted: October 19, 2008 11:45 amTop
   
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Look at the facts as a clan we have decent active people.

Look at the war attendances. They could be alot better. Isn't that the problem bottom line? If more people were attending the wars would you really be wanting to drag people like me along? I think if you had more attendance in the wars, we would not be seeing all this drama.

A better idea would be to recruit more people giving you better chance of getting more people to attend the wars.
 
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Thank you Garrett and Dallar.
“The day soldiers stop bringing you their problems
is the day you have stopped leading them.
They have either lost confidence that you can help them
or concluded that you do not care.
Either case is a failure of leadership.”
~~Colin Powell ~~

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Posted: October 19, 2008 11:48 amTop
   
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QUOTE (rachellove9 @ October 19, 2008 12:45 pm)
Look at the facts as a clan we have decent active people.

Look at the war attendances. They could be alot better. Isn't that the problem bottom line? If more people were attending the wars would you really be wanting to drag people like me along? I think if you had more attendance in the wars, we would not be seeing all this drama.

A better idea would be to recruit more people giving you better chance of getting more people to attend the wars.

Without mentioning names, I do know of LOTS of skilling events which had 1-3 people attending which annoyed a lot of event hosts, this helps them too, not just warring.
 
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Posted: October 19, 2008 02:40 pmTop
   
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Look at the last 10 events in recaps:

Aussie Raid 8 to 9
European TOG 9
Monk Fishing 5
All Day PK 15
Australian TOG 2 (worst attendance ever)
Granite Mining 6
Daily Tree Runs 9 (PvP events at same time and host internet down)
Team Speak 13
F2P PvP Raid 20
Weekly D&D 3 (first week done)

Shows that 50% of the events would of still had attendance without a events leader there. Actually the events are pretty even between skills, raids, and community.

Even on the worst attendance, I read were people had fun. So it is not just about the numbers. It is about the fun. I'm sure Gary enjoyed beating George to Juna. I think I read where George had some 37 logs from a forever lasting tree. Even with low attendance they enjoyed going.

I believe this shows that we don't need more rules about what events we should attend. Up the number of attendance maybe, but don't push for what people should be doing.
 
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Thank you Garrett and Dallar.
“The day soldiers stop bringing you their problems
is the day you have stopped leading them.
They have either lost confidence that you can help them
or concluded that you do not care.
Either case is a failure of leadership.”
~~Colin Powell ~~

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Posted: October 19, 2008 03:02 pmTop
   
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QUOTE (rachellove9 @ October 19, 2008 03:40 pm)
Look at the last 10 events in recaps:

Aussie Raid 8 to 9
European TOG 9
Monk Fishing 5
All Day PK 15
Australian TOG 2 (worst attendance ever)
Granite Mining 6
Daily Tree Runs 9 (PvP events at same time and host internet down)
Team Speak 13
F2P PvP Raid 20
Weekly D&D 3 (first week done)

Shows that 50% of the events would of still had attendance without a events leader there. Actually the events are pretty even between skills, raids, and community.

Even on the worst attendance, I read were people had fun. So it is not just about the numbers. It is about the fun. I'm sure Gary enjoyed beating George to Juna. I think I read where George had some 37 logs from a forever lasting tree. Even with low attendance they enjoyed going.

I believe this shows that we don't need more rules about what events we should attend. Up the number of attendance maybe, but don't push for what people should be doing.


I don't know bout ya, but I feel that under 8 people turnout shouldn't be an acceptable turnout to any event that is on the EST/GMT/Aussie Timezone.

Adding these rules shouldn't matter a lot, we already have wayy to few rules as we operate more on common sense than rules, but really in activity, using common sense doesn't help as much as rules do.

Rules aren't bad, sometimes they encourage people to attend more events. Having 0 activity rules would mean that there is no actual encouragement from the clan to attend events.

As for your example, 2 guys to a ToG event IS concerning, considering its ONLY a 5 minute event, and we had a bad attendance in it. Imagine if we had 6 more people to that ToG event, it would have been TRIPLE the fun.

It's not encouraging to have under 8 people to any event with a decent prep, it affects our overall moral, overall entertainment and overall reputation both inside and outside the clan.

Our current activity rating IS low imo, unless we add some sort of rules to get better attendance to both skills and wars, we'll end up with 2 forums (General forum and the rants/suggestions/compliments forum) full of more and worse rants about activity and skilling/warring in WG.

Change helps, sticking to what we currently have, does not IMO.
 
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Posted: October 19, 2008 03:23 pmTop
   
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I do agree with changing things just not forcing people to attend events that they don't want to go to. Why make it more division then it already is. Making me attend 4 wars/raids in a 3 week period is not going to encourage me to want to play more. I will dread coming on to rs knowing I have to put in so much time in something I really don't enjoy. I'm willing to put time into clan activity and even do extra things, but war is not of interest to me. Just like farming may not be an interest to someone else. It is not whether I am willing or not, but whether is it right for you to decide for me.

More attendance is fine and probably needed, but not making rules to force people to do what they don't enjoy.

It's not like I haven't gone and tried things. I do and I probably will continue to try new things. I just disagree with a rule that forces me to do it. We don't need that kind of battle to start causing more drama.
 
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Thank you Garrett and Dallar.
“The day soldiers stop bringing you their problems
is the day you have stopped leading them.
They have either lost confidence that you can help them
or concluded that you do not care.
Either case is a failure of leadership.”
~~Colin Powell ~~

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Posted: October 19, 2008 03:31 pmTop
   
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QUOTE (rachellove9 @ October 19, 2008 04:23 pm)
I do agree with changing things just not forcing people to attend events that they don't want to go to. Why make it more division then it already is. Making me attend 4 wars/raids in a 3 week period is not going to encourage me to want to play more. I will dread coming on to rs knowing I have to put in so much time in something I really don't enjoy. I'm willing to put time into clan activity and even do extra things, but war is not of interest to me. Just like farming may not be an interest to someone else. It is not whether I am willing or not, but whether is it right for you to decide for me.

More attendance is fine and probably needed, but not making rules to force people to do what they don't enjoy.

It's not like I haven't gone and tried things. I do and I probably will continue to try new things. I just disagree with a rule that forces me to do it. We don't need that kind of battle to start causing more drama.

It's not really a battle, it's a way where both skillers and warrers both help each other in things THEY don't enjoy ONCE a week.

Once a week is not really much, considering its only 1 hour out of 168 hours. That's less than 1% of your time in a week (Even people who play 2 hours a day or less will find this easy to meet if they have the will to attend events).

It's just that, people are complaining all the time about attendance and about how that side flames that other side. Suggestions like these if applied can help 'cool down' the heat and tension between them.

Attending one event for 1 hour once a week for your clan should bring joy to most clan members, making this clan full of more friendships and less tension and drama.
 
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Posted: October 19, 2008 03:31 pmTop
   
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^Exactly my point as Rachel said. Forcing them to do the things they don't want isn't going to solve anything. This is why I proposed sectors again in the first place, so everyone can do their own thing but come together for what really matters: Wars. There will also be a combined sector for those who want to raid AND do skilling events.

The only thing I should have added was less leniency about the issue of wars and attendance. If we do either idea we NEED people to participate in these things, otherwise it's all for naught. Enforce the attendance policy of course, but I still prefer sectors over the whole melting pot approach we have right now.
 
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Posted: October 19, 2008 03:35 pmTop
   
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QUOTE (Samurai-JM @ October 19, 2008 04:31 pm)
^Exactly my point as Rachel said. Forcing them to do the things they don't want isn't going to solve anything. This is why I proposed sectors again in the first place, so everyone can do their own thing but come together for what really matters: Wars. There will also be a combined sector for those who want to raid AND do skilling events.

The only thing I should have added was less leniency about the issue of wars and attendance. If we do either idea we NEED people to participate in these things, otherwise it's all for naught. Enforce the attendance policy of course, but I still prefer sectors over the whole melting pot approach we have right now.

Everyone doing their own thing is fine, but the problem is, sectors were done when WG had around 200 members or so right? We only have 80 members now, if we say each side has 50%, we're weakened severely.

Your idea is good, but it needs more members to work.
 
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Posted: October 19, 2008 03:39 pmTop
   
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Actually something really good came out of this thread. It shows that even though we may not agree, we respect each other and didn't flame. tighthug.gif

I really hope council will consider some type of increase in attendance. I trust thier wisdom to see the possible problems with forcing members to do things.

Coming up with sugestions and discussing them here is really a healthy thing for the clan too.
 
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Thank you Garrett and Dallar.
“The day soldiers stop bringing you their problems
is the day you have stopped leading them.
They have either lost confidence that you can help them
or concluded that you do not care.
Either case is a failure of leadership.”
~~Colin Powell ~~

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Posted: October 19, 2008 04:48 pmTop
   
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I Skill AND War, Im in between both so I have no arguments. I just like to PK but I also like to skill
 
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Posted: October 19, 2008 04:50 pmTop
   
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QUOTE (Dilz621 @ October 19, 2008 05:48 pm)
I Skill AND War, Im in between both so I have no arguments. I just like to PK but I also like to skill

Does this mean you agree with this? tongue.gif

Edit: More posts please@
 
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Posted: October 20, 2008 12:21 amTop
   


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I'm sorry Raging but I disagree wholeheartedly and here's why:

I don't want anyone to TELL me that I have to be at a certain place at a certain time on a certain day. I have a life other than this clan and this game and I'm not going to forego my family or anything else for it. There was a time where I did just that and it almost cost me my marriage...not going there again.

If you force me to attend events, I'll just leave quietly (like that'll ever happen..lol).

We don't need rules like this. If you can make an event, go to it...if you can't, don't worry about it. Start forcing people and you're going to get people, like me, who will dig their heels in like a stubborn mule.

I hate war/pk trips but I've went on one the other day because I wasn't doing anything special. It's really not a big deal. It's just boring because I never get kills while I have to endure the "omg, another kill" speeches. But I'm still there, nonetheless.
 
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Posted: October 20, 2008 12:33 amTop
   
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QUOTE (Ragingwealth @ October 18, 2008 02:51 pm)
Besides, you can't ask 4 people in the clan (Event leaders) to attend EVERY single event because they have to host it, they host the majority yes, but you have to make a little more effort yourself imo.

I already attend nearly every event not counting raids biggrin.gif
 
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Posted: October 20, 2008 01:14 amTop
   
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hmmm..
i dont know there are a few things i like and dislike,

i like the fact that there will be more skilling events (love those)

i dont like the ToG + a following event.
saturdays are the days im out and about, lol you will NEVER see me on the computer on weekends, unless i am grounded and my dad is not home. (like this weekend.)

on a day that everyone is so mobile i dont see why we would have to tack on an extra activity just so we can make it longer to count as attendance, it's not the length that matters, its the productiveness of the event...

I think ToG should definitely be counted as an attendance by itself.

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Posted: October 20, 2008 01:27 amTop
   
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As of lately it has been really hard for me to make it to any events, nevertheless 2 events a week. I don't really agree with the requirements, but I would like to see more activity that is enforced by the player to him/herself instead of by leadership.
 
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Posted: October 20, 2008 01:35 amTop
   
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QUOTE (Lefty2802 @ October 19, 2008 08:27 pm)
As of lately it has been really hard for me to make it to any events, nevertheless 2 events a week. I don't really agree with the requirements, but I would like to see more activity that is enforced by the player to him/herself instead of by leadership.

I agree with players being the ones to step up activity and not making more rules. With school, uni, and real life in general, alot of WG has less activity during the school year.
 
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Thank you Garrett and Dallar.
“The day soldiers stop bringing you their problems
is the day you have stopped leading them.
They have either lost confidence that you can help them
or concluded that you do not care.
Either case is a failure of leadership.”
~~Colin Powell ~~

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Posted: October 20, 2008 02:31 amTop
   
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QUOTE (Ragingwealth @ October 19, 2008 10:35 am)
QUOTE (Samurai-JM @ October 19, 2008 04:31 pm)
^Exactly my point as Rachel said. Forcing them to do the things they don't want isn't going to solve anything. This is why I proposed sectors again in the first place, so everyone can do their own thing but come together for what really matters: Wars. There will also be a combined sector for those who want to raid AND do skilling events.

The only thing I should have added was less leniency about the issue of wars and attendance. If we do either idea we NEED people to participate in these things, otherwise it's all for naught. Enforce the attendance policy of course, but I still prefer sectors over the whole melting pot approach we have right now.

Everyone doing their own thing is fine, but the problem is, sectors were done when WG had around 200 members or so right? We only have 80 members now, if we say each side has 50%, we're weakened severely.

Your idea is good, but it needs more members to work.

How will it weaken us?

Are you simply skipping over the parts where I'm saying that EVERYONE wars? That we will have a combined sector for those who raid AND skill? These measures are there to ensure we will NOT be weakened! Sectors don't mean 2 different clans or memberlists, we are all in the same clan and we will all still fight in wars just as we do now, the only difference will be the smaller events held during the weeks in between just to prevent mindless struggles like the ones we are experiencing right now.
 
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W I N N I N G

Posted: October 20, 2008 10:59 amTop
   
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QUOTE (Samurai-JM @ October 20, 2008 03:31 am)
QUOTE (Ragingwealth @ October 19, 2008 10:35 am)
QUOTE (Samurai-JM @ October 19, 2008 04:31 pm)
^Exactly my point as Rachel said. Forcing them to do the things they don't want isn't going to solve anything. This is why I proposed sectors again in the first place, so everyone can do their own thing but come together for what really matters: Wars. There will also be a combined sector for those who want to raid AND do skilling events.

The only thing I should have added was less leniency about the issue of wars and attendance. If we do either idea we NEED people to participate in these things, otherwise it's all for naught. Enforce the attendance policy of course, but I still prefer sectors over the whole melting pot approach we have right now.

Everyone doing their own thing is fine, but the problem is, sectors were done when WG had around 200 members or so right? We only have 80 members now, if we say each side has 50%, we're weakened severely.

Your idea is good, but it needs more members to work.

How will it weaken us?

Are you simply skipping over the parts where I'm saying that EVERYONE wars? That we will have a combined sector for those who raid AND skill? These measures are there to ensure we will NOT be weakened! Sectors don't mean 2 different clans or memberlists, we are all in the same clan and we will all still fight in wars just as we do now, the only difference will be the smaller events held during the weeks in between just to prevent mindless struggles like the ones we are experiencing right now.

Wars aren't the only thing. tongue.gif

We kinda get 10 or so people to most of the official raids with 80 people, I have no idea how many we'll have if we make the sectors (Note that some skillers attend some of these raids too, so our attendance would've been more weakened if it was PvP list only.
 
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