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 Major Changes to WG
Posted: February 26, 2008 08:36 amTop
   
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so do i have to train summoning to get 110 cmb p2p -.- or should i just like get 100 cmb f2p..
 
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Posted: February 26, 2008 09:41 amTop
   
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No, you need either 100 f2p OR 110 p2p, though both would be nice.
 
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Posted: February 26, 2008 10:17 amTop
   
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This is a good day for wg.
I see a few of my "ideal wg" points implemented, community rank being taken out + emeritus back.
This is some of the best news I've heard in a while.

Sorry to skillers, please train.
Wilderness > skills.
It brings a clan together more happy.gif
 
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Posted: February 26, 2008 10:26 amTop
   
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my rank needs changing i'm active again lol
 
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Posted: February 26, 2008 11:40 amTop
   
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QUOTE (Mathsnerd18 @ February 26, 2008 10:17 am)
This is a good day for wg.
I see a few of my "ideal wg" points implemented, community rank being taken out + emeritus back.
This is some of the best news I've heard in a while.

Sorry to skillers, please train.
Wilderness > skills.
It brings a clan together more happy.gif

This change isn't biased toward the wilderness.
In fact community events and skill events are getting more spotlight.
 
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Posted: February 26, 2008 11:44 amTop
   


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QUOTE (His Lordship @ February 26, 2008 12:17 am)
Wind, I understand completely that it's not fair to you. You joined the clan fair and square under the promise that you wouldn't be forced to train combat.
In my position I'm stuck in a difficult situation.

Option A: I get you to train combat... I'm destroying an essential component of your WG experience

Option B: I grant you exception... That makes me biased for not enforcing requirements.

I hope you understand the difficult position I'm in. If you can, I'd like to hear any suggestions you have. It's a lose-lose situation for me.

Then you'd better be pushing every one under the reqs.

And yeah, Gene, I feel like hell. gf, I lose, ya? Guess Jagex broke the WG condom for lower cmb skillers in WG.

And for all those who gods be damned to the nine hells constantly say go train? **** OFF YOU'RE GETTING WHAT YOU WANT. plzdie.gif
 
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Posted: February 26, 2008 11:46 amTop
   
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There's no exceptions to our requirements.
Please don't get angry at me for picking the lesser of two evils.
 
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Posted: February 26, 2008 11:57 amTop
   
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QUOTE (Spicy63 @ February 26, 2008 04:55 am)

A Ventrilo Server, it's more easily accesible and user friendly than TS, capable of holding many more channels and people at a fewer cost.

And can include Passworded and ranked channels for Council Chat and such.

Here is just a lay out of what one might look like;

http://img168.imageshack.us/img168/7462/ddwi0.jpg


Picture

Teamspeak may not be as user friendly, however thats just about all you can say.
I know for a fact that, with a Teamspeak server, we can, for free, have as many channels as we want. Admittedly, over a few hundred, it can be a bit slow, but thats going to happen with Ventrillo also.

Teamspeak supports passworded channels, and ones limited to certain levels. There *is* a system for that, and a pretty good one at that.

Cost wise, we now have a way of having up to 1000 slots free(however, 100 max in a single server) - Basically, its included in the new VPS we bought.

Now, I don't know whats been happening in the current WG Teamspeak server, as I don't know the address, and haven't had good reason recently to join, but back in the day, when I was a server admin, all these things were possible, and more.



Eugene: If you read this, I got WG.com backed up.

Edit:
QUOTE

QUOTE (His Lordship @ February 26, 2008 12:17 am)
Wind, I understand completely that it's not fair to you. You joined the clan fair and square under the promise that you wouldn't be forced to train combat.
In my position I'm stuck in a difficult situation.

Option A: I get you to train combat... I'm destroying an essential component of your WG experience

Option B: I grant you exception... That makes me biased for not enforcing requirements.

I hope you understand the difficult position I'm in. If you can, I'd like to hear any suggestions you have. It's a lose-lose situation for me.

Then you'd better be pushing every one under the reqs.

And yeah, Gene, I feel like hell. gf, I lose, ya? Guess Jagex broke the WG condom for lower cmb skillers in WG.

And for all those who gods be damned to the nine hells constantly say go train? **** OFF YOU'RE GETTING WHAT YOU WANT. plzdie.gif

Stop whining. I had to train also, even though I despised it. Perhaps you weren't here when this took place, but back when I joined, I was 5 levels below reqs - and I stayed below the reqs for over a year, everyone yelling at me constantly to train. I ended up training, as you can see... Get a set of rune armor, go to Dagganoths with a load of lobsters, and train one load of lobsters per day while semi-afking and reading forums or something. Its not hard.


-RobbieThe1st
 
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Posted: February 26, 2008 11:59 amTop
   
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QUOTE (His Lordship @ February 26, 2008 11:40 am)
QUOTE (Mathsnerd18 @ February 26, 2008 10:17 am)
This is a good day for wg.
I see a few of my "ideal wg" points implemented, community rank being taken out + emeritus back.
This is some of the best news I've heard in a while.

Sorry to skillers, please train.
Wilderness > skills.
It brings a clan together more  happy.gif

This change isn't biased toward the wilderness.
In fact community events and skill events are getting more spotlight.

But it always used to be about the wilderness.
It's the big thing.
Big "wars" etc, happen. Everybody attends.
If we win a war, it brings us together 100 times closer, than 1 person leveling to 99 fishing.

Wind, I understand your frustration, however, herblore made you so poor.
Combat actually fixes this.
Slayer makes me tons of moo-lah ($$$).
You'll get into the whole combat thing eventually.
 
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Posted: February 26, 2008 12:17 pmTop
   
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Yeah Robbie and Gary, you really aren't helping Tabs feel any better.

What I'm saying is, in our new system, all events are equal. If it's a raid or a firefest, they count as the same for attendance.

JaGeX have destroyed the wilderness. We need to rely on other things to keep us entertained. While it's important to get some good wins, skilling will be integrated much more into WG clan life.
 
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Posted: February 26, 2008 12:43 pmTop
   
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Those are some really great changes. I hope that they do nothing other than changing WG for the best.

I'm surprised in fact that this topic came in the same day as Snowzak's topic, "Your Idead Clan". I really hope you did read everyone's suggestions..
 
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Posted: February 26, 2008 12:45 pmTop
   
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QUOTE (His Lordship @ February 26, 2008 12:17 pm)
Yeah Robbie and Gary, you really aren't helping Tabs feel any better.

What I'm saying is, in our new system, all events are equal. If it's a raid or a firefest, they count as the same for attendance.

JaGeX have destroyed the wilderness. We need to rely on other things to keep us entertained. While it's important to get some good wins, skilling will be integrated much more into WG clan life.

Sorry, but I wasn't intending too. I am saying several things - Whining isn't going to help, and its just going to make things worse, for one.
Secondly, if you aren't going to train even a token amount, your going to probably have to put up with people yelling at you to train. Either spend a few minutes a day, or learn to live with it. I, as living proof, did both.

Perhaps I was a bit harsh, but I mean, I never got out of either training or being yelled at to train. I am not saying that I was forced into it, other than peer pressure and being annoyed on IRC and such, but well, thats most likely going to happen.

Wind, if its *that* hard for you to train, I will *give* you a set of rune... somehow. Either fighting with it and dying on an empty world, or giving it in 3k bits.

Just train for one inventory of food a day at Dagannoths, while reading forums.

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Eugene, if you read this, I am off for today, but please get on IRC if, in #wg tomorrow if possible... We need to get the server setup and quickly.


-RobbieThe1st
 
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Posted: February 26, 2008 01:16 pmTop
   


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I don't understand.. So those who hates fighting, will have to go now in order to keep up their event attendances? Doesn't sound good in my ear, especially not when my plans for the future concerns 3 things which is skill based.. I liked the idea of sectors, and I am sorry, but my attendance at fighting events will be very low (Which I've said from the beginning, I simply hate fighting) Sorry sad.gif

Dallar
 
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Posted: February 26, 2008 01:26 pmTop
   
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i like it (y)!!!

now train people, train!
 
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Posted: February 26, 2008 02:22 pmTop
   
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Good update


and for the people below our req - there are many guides on how to train your combat fast, quick and gain money. Just look at the guides, or ask me.
 
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Posted: February 26, 2008 03:03 pmTop
   


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As long as there is still a heap of skill events i can attend then i will be fine.

I think that it is a little harsh on the Skills Sector though, i think that the expression "Slow and Steady wins the race" may be appropriate here.

Only thing i dont want to see is bias towards either sector (Eg Either sector getting better times), or people forcing those who really dont want to go to skills/fighting events to go.
 
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Posted: February 26, 2008 04:03 pmTop
   
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QUOTE (Winddancir @ February 26, 2008 11:44 am)
QUOTE (His Lordship @ February 26, 2008 12:17 am)
Wind, I understand completely that it's not fair to you. You joined the clan fair and square under the promise that you wouldn't be forced to train combat.
In my position I'm stuck in a difficult situation.

Option A: I get you to train combat... I'm destroying an essential component of your WG experience

Option B: I grant you exception... That makes me biased for not enforcing requirements.

I hope you understand the difficult position I'm in. If you can, I'd like to hear any suggestions you have. It's a lose-lose situation for me.

Then you'd better be pushing every one under the reqs.

And yeah, Gene, I feel like hell. gf, I lose, ya? Guess Jagex broke the WG condom for lower cmb skillers in WG.

And for all those who gods be damned to the nine hells constantly say go train? **** OFF YOU'RE GETTING WHAT YOU WANT. plzdie.gif

Eh, don't worry, I went through the same thing. I joined WG at 93 combat as soon as they changed the reqs to 100+. It took me like a year to reach 100. People always yellin at me to train sad.gif
 
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Posted: February 26, 2008 04:40 pmTop
   
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Woot, I can't wait for these changes to take place biggrin.gif

Syg, you won't have to attend raids. Community and skilling events will be enough to meet the activity requirements. You won't be expected to attend raids, wars are different, but you don't lose anything anyway.
I'm excited smile.gif
 
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Posted: February 26, 2008 06:57 pmTop
   
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Well this is both good and bad (no, really?). You're unifying the clan and making the fighters happy. Yet, you will now see far more conflict between fighting and skilling members (as seen before the sectors were brought in). Skillers will recieve pressure to train and fighting-orientated members will neglect skilling.

Anyway, you know all that. I just hope the solution works.
 
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Posted: February 26, 2008 07:04 pmTop
   
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Wind should be made an exception. She joined WG with the skills reqs, she has been in WG for a while. It's not fair that she might have to train CB. Low CB and ownage stats is hat makes here amaizing on RS. Her personality is what makes her an asset to the clan. Otherwise, yeh, can't wait for the new changes to come into play.
 
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Posted: February 26, 2008 07:11 pmTop
   


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QUOTE (Maddness990 @ February 26, 2008 07:04 pm)
Wind should be made an exception. She joined WG with the skills reqs, she has been in WG for a while. It's not fair that she might have to train CB. Low CB and ownage stats is hat makes here amaizing on RS. Her personality is what makes her an asset to the clan. Otherwise, yeh, can't wait for the new changes to come into play.

While it'd be reat to have some exceptions.
That would make all Skills Members expect them.

And itf all Skill Members get them we'd be right where we are now yet with one memberlist.
 
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Posted: February 26, 2008 07:31 pmTop
   
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Question I need answer to:
Will event coordinators (old skills leaders), still be in charge of doing attendance, skill badges, competitons, etc.
Control of all skill forum posts (99 capes, etc)

Secondly:
Am i the only one to have noticed the vital flaw in this new plan of action?!?
The whole clan will have to decide what current COMBINED members have to decide every day.
I organise a skills event, and a raid leader organises something over it, which event do you think people will go to?
Ridiculous.

 
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Posted: February 26, 2008 07:50 pmTop
   
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Bring back dg biggrin.gif
problem solved
 
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Best pker + most mature summer awards 2011

Posted: February 26, 2008 08:37 pmTop
   
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George makes a point. I've been through that very much as well.
A skill/community event is planned, and later on a fighting event is planned. everyone gets split up. Rather than the fighting event host cancel/reschedule.

Anyways, for me its not about training, i did my part a long time ago.
I remember how it was, you don't need to remind me. I was here a year ago, i used to attend like every raid/war.
But i just don't have the love for it anymore. I really don't want to have anything related with the fighting sector except the important wars.

~Saad
 
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Posted: February 26, 2008 09:01 pmTop
   
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QUOTE (Gorgemaster @ February 26, 2008 07:31 pm)
Question I need answer to:
Will event coordinators (old skills leaders), still be in charge of doing attendance, skill badges, competitons, etc.
Control of all skill forum posts (99 capes, etc)

Secondly:
Am i the only one to have noticed the vital flaw in this new plan of action?!?
The whole clan will have to decide what current COMBINED members have to decide every day.
I organise a skills event, and a raid leader organises something over it, which event do you think people will go to?
Ridiculous.

Wg survived for years without the sectors. Coincidentally, they were our best years.
 
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