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 Chemp's ideaz 4 overall clan betterness n stoof, READ FFS!!!
Posted: April 25, 2009 01:03 amTop
   
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Hi dur, mi naem chemp, i r gud idea maekr!!! neko2.gif neko2.gif neko2.gif

Ok, so down to business. I've been thinking of a few ideas to make WG overall better, but tell me what you think, some of my idas might be really bad, but who knows! neko2.gif

Ok so here it goes:

1) FA/Intro system

So basically I just think that having a FA/Intro system would get us more members and could really benefit us. I was thinking about making the reqs for FA like 95 or 100+ or something like that.

PROS:
~ More members
~ Can really get some dedicated members from this because they will be working hard to get in.
~ Would make some of the people that were in favor of 100+ happier, which makes WG happier! neko2.gif

CONS:
~ Might get some inactive members (but can be kicked)
~ Might be tough to monitor

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2) Easier to get into WG

So yeah, I've been noticing that it can be tough to get into WG sometimes. Alot of people have trouble getting 5 members to get online, and some feel awkward being introduced to so many people at once and it just kinda overwhelms them and they never app. I think that maybe we will get more people if we make it sorta like DF where you just kinda intro and say you want to join and they let you come to fights and stuff, but you're not a full member. This obviously has some pitfalls like anything does, they will be explained in the cons section.

PROS:
~ More people
~ I think if people get in faster and such they will be more willing to become a full member and be in the clan for awhile. Maybe not, could go either way.

CONS:
~ Spying will be easier
~ Will have most likely a fair amount of inactives. (But they can be kicked)

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3) Have a higher rank for higher levels

The title of this is worded very badly but I couldn't think of any other way to say it. Basically what I'm trying to get at is that we have one of those things like THE has where it's 105+ to join, but if you want to get like a special rank or something (idk....more forum access or something?) it's 110+. We could even make something special if you're 115+. This will mainly be some encouragement for our lower levels to train up without being forced to.

PROS:
~ Potentially higher levels
~ Gives people goals to shoot for, makes being in WG all that more fun.

CONS:
~ uhhh idk....anyone got any?

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4) Have some mandatory non-pvp events
So I've noticed that alot of the events that aren't mandatory pull shit numbers. So I think it would be fun to once in awhile have a mandatory GWD trip. Or mandatory Soul wars, Or mandatory game losing, etc etc. Lots of fun events like the VIP thing, the zombie thing, and the one thing that SLayer made up where you drop the weapons and stuff neko2.gif. All of these things would be hella fun with alot of people, so why not have a mandatory event like these once in a blue moon, can't hurt eh?

PROS:
~ More people come to non-pvp stuff
~ Would be hella fun

CONS:
~ NONE!!!


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5) Hype up fights more

Yeah so basically I thought of this through talking to leecable. Essentially we just hype up wars more by making a topic to get pumped on and spam like shit and talk crap (friendly crap!) about the other clan, Make signatures for the wars, and make banners for the war at the top of the forums that are there permanently until the war is over, then we switch back ot the other banners. It seems like atm we just make a fight topic, people sign up, and thats it. If we get more hype, more people will come (hopefully), more people will bind, the spam will be better, better bind, etc.

PROS:
~ More enthusiasm
~ Better spam, binds, pulls, fall ins, etc.

CONS:
~ NUFFIN NOW GET PUMPED@@@@@@@@@@@


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6) Recruitment Goals

I think if we were to add monthly recruitment goals it could really help us get members. If we set a goal (etc, 70 people on the ML by the end of the month.) then I think everyone would feel more enticed to try and recruit people. I think we should start out small, like 5-10 a month, then we can move up our standards if need be (although I think 5-10 a month is a good goal).

PROS:
~ More members (potentially)
~ People feel more enticed to recruit and help the clan to reach it's goals.

CONS:
~If we don't meet our goal some might cry but not really a big deal.

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7) Recruitment Team Re-vamp

So basically I was flirting with Moose on IRC beccause I think he's cute, and he brought up some good recruitment team changes...ideas...things. Anyways before I butcher any more English, his ideas were to, "split it up into all major forums (sals tipit etc) and have 2-3 ppl on each based on timezones so theres always someone checking them." And also, "have reports/meetings or something to make sure people are still doing it, offer support or suggestions or anything like that." I think these are great ideas, go Moose!

PROS:
~ More efficient and active recruitment team.

CONS:
~ Nothing really neko2.gif

Credit to Zemus for the idea

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8) More Miniwars

It seems to me that recently there has been a slip in the amount of shortprep PvP miniwars we have. I think that they are a great source of practice for our major wars, helps newbies learn how to tank, hybrid, etc. So I think we should have more of these as we go into summer and get more active. Maybe we can even try doing some p2p matched options fights omghash.gif.png.

PROS:
~ More practice for bigger fights
~ Fun

CONS:
~ wat

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9) Add Intro's to Freinds list automatically

I've noticed that we have SOOOO many intro's and so few apply. Matter fact one of our intro's that stated in his intro that he has always wanted to be in WG, is now a VR FA. I think this is because we don't befreind our intro's and we don't make an effort to nudge them into applying being in the clan. That is why I suggest having everybody automatically add the person when they intro to the clan and to to them and get them to apply etc. I think this will result in much more people applying and mass recruiting might actually work. (Also see idea #7)

PROS:
~ Better overall community
~ more people applying

CONS:
~ wat



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That's all I can think of atm, I was going to make some witty thing to do with Joe being nh but cba after all that typing.

@Council: Please read over and consider everything I said. Like seriously discuss it. Seems like so many suggestions don't ever really get discussed or anyhting.

Please post what you think guys, the more opinions the better. I don't even fully agree with some of these idea's, but I'm just throwing them out there so you can help pass judgement on them. I might think of more things later.

DISCUSS!!!!!

~Chimpy
 
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Posted: April 25, 2009 01:07 amTop
   
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Yea, uh we just raised reqs to 105. Since we are (horribly) attempting to get into more pvp. Having a 95 with us will mean he is the first pile every time.

And um, we go not by levels, but by dedication for ranks in WG. Unless we make up new levels.

And right now it is (really) easy to get into wg. So long as your not a spy, and you can make atleast 2 friends.

And your mandatory non-pvp events may just be onto something. Make 1 major event a week mandatory, I like it.
 
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Dragon boots:29 Whips:2

Posted: April 25, 2009 01:11 amTop
   
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good ideas. it would be cool the get this approved and see how it changes things
 
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Posted: April 25, 2009 02:08 amTop
   


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Chimp NH cbf typing reply atm
 
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July 5, 2007 - June 27, 2011

Posted: April 25, 2009 02:30 amTop
   
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QUOTE (Quikdrawjoe @ April 24, 2009 09:08 pm)
Chimp NH cbf typing reply atm

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Posted: April 25, 2009 03:59 amTop
   
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We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.
 
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R.I.P. Lucy
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Posted: April 25, 2009 07:21 amTop
   
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for 1 but like sgt said we'll get piled way easier so im for higher req actually lol

im for 3 but we already deep into system 2 and 4 im for it but for the application process its like way too many steps it should be like intro trial validation-graduation
 
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Posted: April 25, 2009 12:39 pmTop
   
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QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.


 
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Posted: April 25, 2009 01:14 pmTop
   
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WOW DUDE WTF... have you been reading lvl 3 in secret recently?
Ideas 3 + 4 have been discussed recently.
As for idea 4, the general staff opinion is that it would be a really good idea, and to make non-pvp events have a mandatory sign up (only from time to time), not all the time, just like megaraids + wars.
 
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Posted: April 25, 2009 04:01 pmTop
   


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My main issue would be it being easier to get into WG. As it is, the application system is a joke, nobody really gets declined. There's no need to make it easier.
 
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Posted: April 25, 2009 04:27 pmTop
   
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I advocated (3) before; I really detest that higher and elite guardians have to be hand-picked by the council, especially when we hear every few weeks about how you're under-appreciated and have too much work to do (yet design a system that requires you to do more work: wtf).

Something I ran into is people thought it would create an elite class within the clan and cause problems similar to sectors. For the "oh we tried this before and it didn't work out" FUCK YOUR SECTORPHOBIA! I still think it's the best way to make this clan work without screwing anyone over, and in the past two years we haven't really managed to do anything better.

Do something revolutionary goddammit, you can't live your life terrified of stubbing a toe.

// edit //

PS: Because I think it's relevant (this is when we were "discussing" lowering the combat requirements from 107 back to 100 and sectors were already having nails put in their coffins; the council was divided between the sectors which didn't end well):

QUOTE (Eregion2)
"Requirements Decrease" Suggestion., READ IT! This is a serious issue.
Posted September 2nd, 2007 in the Suggestions Forum (Z6).

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This is what I posted in Eugene's topic about lowering the entry-level requirements. I believe it is a good rough-draft of a compromise that will solve everyone's problems, and I wanted to make a separate thread to discuss it. You get three votes in the poll by the way, since it's basically three votes in one; you can vote once for one option for each of the three issues.

We should have one centralized Council.
However, those Council members should take an active interest in all the Sectors.
Individual members of the council will focus on different aspects of the clan.
For example, some will pay more attention to one sector than another.
But in actual authority, they are all equal in all the Sectors.

To compensate, more authority within the Sectors will be given to the members.
Perhaps in that respect each clan could have its own governing structure.
Someone in charge of the memberlist, someone in charge of events, etc.
But the Council should not be divided, and it should not be a complex system.
Simplicity always wins out in the end.

Secondly, I do not believe the requirements for the Wilderness Sector should be lowered.
Instead, work on raising them from 107 to 110 over the next year.
That would be 1 combat level every 4 months.
PM reminders should be sent out a month in advance of the increase.
Members who do not train to meet the requirements are moved to the Community Sector.
There should be no exceptions to this rule.

The answer we're looking for here already exists.
It's the Community Sector.
Right now, everyone there that I know of is an ex-member or clanfriend.
Give them back their unique ranks so we can redefine the Sector.
Maybe give them a few more ranks than before to reflect their status.

Make the requirements to join the Community Sector 100cb or 95 with mage/range.
Also, you might want to add a few skill requirements at 98 combat.
THIS WILL NOT BE A JUNIOR CLAN!
It will remain as a Sector just like the other two, just with lesser requirements.
Having a centralized clan governing structure will help to balance three Sectors effectively.

This opens up the clan to lower-level players, solving Eugene's problem:
QUOTE
The reason is because ever since the raise our clan has been dying because not enough people are joining. We need the numbers. I'm also going to be changing the app process to allow people to join easier but at the same time, install upgrades that remove spies.

This also keeps the Wilderness Sector intact and on track, (sort of) solving Snowzak's problem:
QUOTE
Please please please no levels under 100.

Well, that could work but not with f'in 85 mage or 88 range. Make it 94 & 95 AND 90+ defence.
Lastly, open raids to members of any Sector.
Your max-attendance for raids just doubled.
The Wilderness Sector can host raids as weekly Sector events other members cannot attend.
This allows them to focus in areas of anit-rpking where levels, not numbers, are priority.
I'm thinking maybe 60-80% of the raids being joint-Sector though.
Wars, of course, would depend on the terms of combat decided by the clan leaders.

What do you think?
I think this would work perfectly.
Preserving all the aspects of our clan including our community, albeit not as a sector.
Really, I don't think it needs one.
Friendship is based on interaction, not organization.
This should work out fine.

If you disagree with something, don't throw all this out.
Take a look and debate any points you dislike.



Sincerely,
Wayne
(The basic scenario involved a sector for skillers, low-level rpkers, and high-level rpkers; most events would be join-sector but also allowing each individual sector to host their own events, which would give the high-level rpkers a prestigious edge).

I honestly think this is relevant and should (to some extent) be debated and experimented with.
IF we ever get off our asses and try to do something involved like this, I'm available to help.
 
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Posted: April 25, 2009 04:39 pmTop
   
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I agree with alot of your suggestions and appreciate the
fact that you have given it so much thought. neko2.gif

I agree with Joe that making it "easier" to get into WG
is not necessary since its plenty easy now, but perhaps
a re-evaluation of the current application is in order.

I mean really....a pic of yourself in irc, or 5 wg names on your
list? What does that prove?

How about references that are actually checked? Give us 5 names
of personal friends that will vouch for you? If they are a spy, will
all their friends be in on it? Not likely.

And I agree with Wayne that an elite class within WG is not
a good idea, but mandatory non pvp events are fair and lead to
greater community building within the clan.





 
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Posted: April 25, 2009 04:56 pmTop
   
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QUOTE (Quikdrawjoe @ April 25, 2009 11:01 am)
My main issue would be it being easier to get into WG. As it is, the application system is a joke, nobody really gets declined. There's no need to make it easier.

Yeah, after some thinking I don't think it's that great of an idea.

I stick by my other stuff though, mainly 3 & 4.

Joe nh.

And Wayne are you saying to bring sectors back? Not sure I got kinda confused reading all of that woeh.gif
 
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Posted: April 25, 2009 05:03 pmTop
   
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I'd like to see sectors back, but introducing a rank system based on levels would is very similar (divide the clan by ranks instead of sectors, allowing unique events for higher-ranked members). Basically it's the same as a sector system except without the balderdash and also gives emphasis to training without twisting anyone's arm AND let's the council focus on doing more important things than sifting through the clan memberlist and deciding who "deserves" a promotion.

So yeah, I like it. smile.gif
 
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Posted: April 25, 2009 05:10 pmTop
   
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QUOTE (Eregion2 @ April 25, 2009 12:03 pm)
I'd like to see sectors back, but introducing a rank system based on levels would is very similar (divide the clan by ranks instead of sectors, allowing unique events for higher-ranked members). Basically it's the same as a sector system except without the balderdash and also gives emphasis to training without twisting anyone's arm AND let's the council focus on doing more important things than sifting through the clan memberlist and deciding who "deserves" a promotion.

So yeah, I like it. smile.gif

Oh, ok, good neko2.gif
 
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Posted: April 25, 2009 05:29 pmTop
   
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QUOTE (Chimp Guy0 @ April 25, 2009 07:39 am)
QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.

If you are referring to Operation Purple Haze, it completely failed. Twice.
 
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R.I.P. Lucy
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Posted: April 25, 2009 05:31 pmTop
   
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We also had OBH (was that combat-related?) and the combat academy.

And a bunch of other stuff. evilneko.gif
 
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Posted: April 26, 2009 10:26 pmTop
   
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Added #5 hash.png

POST PEOPLE!

And Ranma idk what this whole operation purple haze is tface.gif
 
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Posted: April 26, 2009 10:32 pmTop
   
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I agree with most of it but I REALLY want to see #5 happen. Hyping up fights more.

All we have these days is a topic to sign up on. That's it. Where's the enthusiasm? Back in the day, we would make special banners, signatures, forum topics...we would have a bunch of training events..mass PMs and emails...wars were huge deals back then. Now people don't give two shits and it's really depressing. This clan is depressing. Seriously.
 
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Proud WG member from January 2006 - Fall 2009

Posted: April 26, 2009 11:31 pmTop
   
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QUOTE (Ranma344 @ April 25, 2009 12:29 pm)
QUOTE (Chimp Guy0 @ April 25, 2009 07:39 am)
QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.

If you are referring to Operation Purple Haze, it completely failed. Twice.

Ryan, OPH, actually didnt fail. It raised our combat average...like alot. Pumping fights has to be done tbh..it like makes people dislike the other clan, so they return. I remember people in EoS, used to pay like cam whores, to like write corr sucks cock, on there tits and stuff. Was epic as shit.
 
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Posted: April 26, 2009 11:52 pmTop
   
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QUOTE (Leecable @ April 26, 2009 06:31 pm)
QUOTE (Ranma344 @ April 25, 2009 12:29 pm)
QUOTE (Chimp Guy0 @ April 25, 2009 07:39 am)
QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.

If you are referring to Operation Purple Haze, it completely failed. Twice.

Ryan, OPH, actually didnt fail. It raised our combat average...like alot. Pumping fights has to be done tbh..it like makes people dislike the other clan, so they return. I remember people in EoS, used to pay like cam whores, to like write corr sucks cock, on there tits and stuff. Was epic as shit.

L that's epic neko2.gif

Now WG has to top that somehow hash.png
 
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Posted: April 27, 2009 12:55 amTop
   


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I like #5 though a con of higher ranks for higher levels doesn't give credit to other contributions besides just levels.
 
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Posted: April 27, 2009 07:07 pmTop
   
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QUOTE (Quikdrawjoe @ April 26, 2009 07:55 pm)
I like #5 though a con of higher ranks for higher levels doesn't give credit to other contributions besides just levels.

Don't think of it as ranks...more like...titles hash.png
 
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Posted: April 27, 2009 09:50 pmTop
   


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I know a great title, Chimp is NH rank hash.png
 
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July 5, 2007 - June 27, 2011

Posted: April 27, 2009 09:54 pmTop
   
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QUOTE (Quikdrawjoe @ April 27, 2009 04:50 pm)
I know a great title, Chimp is NH rank hash.png

Or better, Joe is a nh fail tank rank. hash.png
 
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