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"You are a Wilderness Guardian. That northern wasteland; that land of blood, desolation and death is your dominion. Tonight we are going home."
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 Will You Believe Me Now?
Posted: May 16, 2009 10:46 amTop
   
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IRC Nickname: His Lordship
Group: Founder
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We've had a 2 month trial, in which time our recruitment has halved.
We can't be certain it was the requirements that did it.
But I personally believe it is mostly the requirements.
I. TOLD. YOU. SO

And you didn't believe me.
So here we are.
Thanks to the clan not trusting my judgment, our recruitment has fallen flat on its face.
Since we are in a critical state, I feel it is my RESPONSIBILITY as the leader to advise a lowering of the requirements immediately.

Right here:
http://www.wildernessguardians.com/forum/i...?showtopic=9864
34/93 opposed the changed.
59/93 wanted the raise.
 
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Posted: May 16, 2009 10:49 amTop
   
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IRC Nickname: [JC]
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I always agreed that it was bad.

Guess we were right

 
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Old awards wat
Most Mature & Most Honourable
Most Dedicated|IRC Freak|Best Emeritus
Placeholder lolz

Posted: May 16, 2009 10:49 amTop
   
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IRC Nickname: Ansatsublade
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Change back please.
 
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Posted: May 16, 2009 11:26 amTop
   
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IRC Nickname: al0ysia
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i voted to get it down to 100+ i think ur right king.gif
 
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Posted: May 16, 2009 12:02 pmTop
   
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IRC Nickname: Zemus
Group: Elite Guardian
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I voted to keep it as is.
Pros

• Higher reqs are more appealing to higher level'd people looking for clans (Eg 2 clans post on a thread, a 100+ and a 105+, they will most likely lean towards the 105+)

• Higher levels in general in WG, most levels lower than 105 probably will get koed/not do much with their stats in wars and raids.

Cons
- Restricts the amount of people able to join by 5 levels. This really isn't alot, and training from 100-105 shouldn't really be a problem especially if they're dedicated/really want to join.

:?
 
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24th to 2496 Overall   ~  29th to 120 Dungeoneering

~ Guardian since November 2007 ~


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   85 Blood-Elf Paladin
  85 Troll Hunter

Posted: May 16, 2009 01:02 pmTop
   
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IRC Nickname: Chimpy
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I still maybe having 100+ FA might work out, or be worth a try anyways.

The lack of people isn't due to the reqs at all, we had a fuc load of intro's as you saw, if we got every one of those people to apply, we'd be up to like 70 people on the ML now. If we keep up the recruitment efforts, we will gain people. Trust me, it's not the reqs.
 
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Posted: May 16, 2009 01:23 pmTop
   
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IRC Nickname: Gorgemaster
Group: Elite Guardian
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Well I voted yes- take the reqs back down to 100....
However I pose a question: Did we actually have many applicants who were between the combat levels of 100 and 105?

 
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Posted: May 16, 2009 01:48 pmTop
   
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IRC Nickname: Chimpy
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Lordy I'd just like to know, why do you want the lower reqs? (aside from your belief that it brings us more recruits)

I'm just wondering
 
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Posted: May 16, 2009 02:35 pmTop
   
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IRC Nickname: Lefty
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I never wanted the requirements to be 105, however, I believe it does give us better combat levels in WG. In order to give to both sides, why don't we make it 100 or 102 for trial, and then make it 102 or 105 for graduation. This will give us the sense of having the higher combat levels, and it should allow people to get into the WG environment faster so that they know what WG is like instead of having to sit outside in the lobby the whole time.

We want those that want to be in WG to be in as much as they can, so that they can see what WG is like. If you force them to wait for 5 combat levels, then they will have time to look at other clans and to look for a clan that will accept them at their level.

Hell... if you don't think that the trial can get 2 or 3 levels within their trial, then give them 4 weeks for the events and to show activity and give them 2 extra weeks to get the combat levels.

Just trying to throw some ideas out there....
 
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Posted: May 16, 2009 02:47 pmTop
   
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IRC Nickname: DyIan
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I say change it back. The clan never improved when we raised the requirment..
 
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Posted: May 16, 2009 02:48 pmTop
   
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IRC Nickname: Chimpy
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QUOTE (Lefty2802 @ May 16, 2009 09:35 am)
I never wanted the requirements to be 105, however, I believe it does give us better combat levels in WG. In order to give to both sides, why don't we make it 100 or 102 for trial, and then make it 102 or 105 for graduation. This will give us the sense of having the higher combat levels, and it should allow people to get into the WG environment faster so that they know what WG is like instead of having to sit outside in the lobby the whole time.

We want those that want to be in WG to be in as much as they can, so that they can see what WG is like. If you force them to wait for 5 combat levels, then they will have time to look at other clans and to look for a clan that will accept them at their level.

Hell... if you don't think that the trial can get 2 or 3 levels within their trial, then give them 4 weeks for the events and to show activity and give them 2 extra weeks to get the combat levels.

Just trying to throw some ideas out there....

100+ FA! hash.png

I actually think 100+ FA, 105+ to join would work quite well. Please consider it Eugene.
 
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Posted: May 16, 2009 02:55 pmTop
   
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IRC Nickname: bto
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QUOTE (Lefty2802 @ May 16, 2009 09:35 am)
I never wanted the requirements to be 105, however, I believe it does give us better combat levels in WG. In order to give to both sides, why don't we make it 100 or 102 for trial, and then make it 102 or 105 for graduation. This will give us the sense of having the higher combat levels, and it should allow people to get into the WG environment faster so that they know what WG is like instead of having to sit outside in the lobby the whole time.

We want those that want to be in WG to be in as much as they can, so that they can see what WG is like. If you force them to wait for 5 combat levels, then they will have time to look at other clans and to look for a clan that will accept them at their level.

Hell... if you don't think that the trial can get 2 or 3 levels within their trial, then give them 4 weeks for the events and to show activity and give them 2 extra weeks to get the combat levels.

Just trying to throw some ideas out there....

Might be a good idea

Trials show dedication through training for full member

Anyways, If I were you and I really strongly believed in it, I wouldnt give WG a choice.
 
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"It is our direction, not our intentions, that lead us to our destinations."

Posted: May 16, 2009 03:02 pmTop
   
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IRC Nickname: Chimpy
Group: Banned
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QUOTE (Back to Own @ May 16, 2009 09:55 am)
QUOTE (Lefty2802 @ May 16, 2009 09:35 am)
I never wanted the requirements to be 105, however, I believe it does give us better combat levels in WG. In order to give to both sides, why don't we make it 100 or 102 for trial, and then make it 102 or 105 for graduation. This will give us the sense of having the higher combat levels, and it should allow people to get into the WG environment faster so that they know what WG is like instead of having to sit outside in the lobby the whole time.

We want those that want to be in WG to be in as much as they can, so that they can see what WG is like. If you force them to wait for 5 combat levels, then they will have time to look at other clans and to look for a clan that will accept them at their level.

Hell... if you don't think that the trial can get 2 or 3 levels within their trial, then give them 4 weeks for the events and to show activity and give them 2 extra weeks to get the combat levels.

Just trying to throw some ideas out there....

Might be a good idea

Trials show dedication through training for full member

Anyways, If I were you and I really strongly believed in it, I wouldnt give WG a choice.

HEIL KEVIN! hash.png
 
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Posted: May 16, 2009 04:03 pmTop
   
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IRC Nickname: DZ
Group: Elite Guardian
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Didn't want that change in the first place, maybe now people will see how requirement raises have NEVER gone well in WG.
 
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Now back to the good part!

Posted: May 16, 2009 04:08 pmTop
   
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IRC Nickname: His Lordship
Group: Founder
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QUOTE (Darkzero101 @ May 16, 2009 04:03 pm)
Didn't want that change in the first place, maybe now people will see how requirement raises have NEVER gone well in WG.

At least, after 100.
 
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Posted: May 16, 2009 04:43 pmTop
   
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IRC Nickname: Chimpy
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QUOTE (His Lordship @ May 16, 2009 11:08 am)
QUOTE (Darkzero101 @ May 16, 2009 04:03 pm)
Didn't want that change in the first place, maybe now people will see how requirement raises have NEVER gone well in WG.

At least, after 100.

Read my comments 1393.gif
 
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Posted: May 16, 2009 04:52 pmTop
   
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IRC Nickname: Kwaichi
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i have been always for 100+ req....
i hate 105+... it also delayed me joining WG for like 3 months
 
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Posted: May 16, 2009 04:54 pmTop
   


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I never wanted to change so I get to say I told you so also. hash.png
 
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July 5, 2007 - June 27, 2011

Posted: May 16, 2009 05:13 pmTop
   
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IRC Nickname: Chimpy
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I honestly think the recruitment team is the problem, not the reqs. When we first changed the reqs, we had like 2 intros a day. Which leads to the other problem, getting Intro's to apply.
 
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Posted: May 16, 2009 05:48 pmTop
   
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IRC Nickname: Kiwi011
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QUOTE (His Lordship @ May 16, 2009 04:08 pm)
QUOTE (Darkzero101 @ May 16, 2009 04:03 pm)
Didn't want that change in the first place, maybe now people will see how requirement raises have NEVER gone well in WG.

At least, after 100.

+1

and as I told everyone last time. I am going to say-

I TOLD YOU SO.
 
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Posted: May 16, 2009 05:55 pmTop
   
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IRC Nickname: Wayne|Eregion2
Group: Emeritus
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I'm still in favor of a triumvirate clan structure between skillers, and two groups for lower- and higher-level fighters. WG keeps trying to do too many things at once; we need to strategize it to make it work properly.

And to reiterate:
QUOTE (Eregion2)
Like I said when I got Emeritus, if we make allowances for skillers again you'll get my application in tomorrow morning before 9AM. If there's too much busywork involved, tell me what to do and I'll help do it. I know I'm not the only one who feels this way, and I believe this would work perfectly if we believe in it. This would make us attractive to every player category (skillers, low-combat rpkers, and higher level "elitist" players <-- again not a bad thing).
For the sake of simplicity though, I voted yes.
 
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Posted: May 16, 2009 08:19 pmTop
   
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IRC Nickname: Matt|Georgio9
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History repeats.

All the old members said keep it at 100. Listen to us k?
 
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Posted: May 16, 2009 08:23 pmTop
   
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IRC Nickname: Wayne|Eregion2
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That being said, didn't we just go through the "Emeritus-aren't-active-so-they-have-nothing-to-contribute-to-current-clan-situations" phase? Oh the irony. biggrin.gif
 
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Posted: May 16, 2009 08:41 pmTop
   
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I get to say "I told you so also"....(high 5s Joe) and my argument against needing higher lvls for defense still stands since I am 99 defense and a lousy tanker. dry.gif
 
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Posted: May 16, 2009 08:49 pmTop
   
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IRC Nickname: Chimpy
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Go back to the Intro's forum and look at the first two pages. Look at how many intro's we got when we had 105+ reqs. Why is this? It's because our recruitment team (mostly moose) were recruiting their asses off and doing what they were supposed to do. Since it seems we have slacked off a bit and haven't organized the recruitment team very well, and now we're seeing the consequences with that. We were also not trying hard enough to get intro's to apply, thus they never did and forgot about WG.

So I think reqs have absoultely nothing to do with us not getting more mmembers, we just have to recruit better, work on winning fights, and improving our community. Then we can bring ourselves out of this slump.
 
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