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 Major Changes to WG
Posted: February 25, 2008 11:01 pmTop
   


IRC Nickname:
Group: Guests
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Joined: January 1, 1970
Total Events Attended: 1
After a super secret council meeting over TS earlier tonight, various plans have been set in place to secure WGs future and ensure a better quality of clan life for you guys.

Upon reviewing every aspect of Wildguard - From it's leadership to the application process, to the sectors themselves. We've come up with a new plan for WG that will be initiated over the course of the next week.

On Monday the 2nd of March, the forums will be down for 24 hours to allow us to make vital changes to user ranks and the forum structure.

To give you guys an idea of what we have planned, here is a brief explanation.

1. Sector Merge
The sectors will be merged. They are not working right now.
WG will be just how it used to be - One big clan that offers everything.
Universal requirements, around about 100 F2P combat or 110 P2P.
Existing members will not be removed from the clan for not meeting requirements, but will be pushed hard to train to them over time.

2. Event/PK attendance requirements
All and any event goes to attendance, no matter what it is.
8 people must be at an event to make it count OR any event hosted by a raid leader/event coordinator/council

3. Tertiary leaders will have their ranks modified in the following ways:
Wilderness Leaders --> Raid Leaders --> Specialize in fighting events
Skill Leaders --> Event Coordinators --> Specialize in community/skilling events
Community Leaders --> Moderators --> Clean forums, mod IRC
Application Managers stay the same.
Fighting/Skilling members will be moved over to the combined purple rank at Trial, Guardian, Higher or Elite depending on their current rank.


4. Community members
All current community go to emeritus.
In future only higher+ will be eligible for this rank upon quitting runescape/going inactive. Requirements for this rank also include having access to your runescape account and be willing to use it for important events/wars.

5. Memberlists/Ranks
Fighting list gone, Skills list gone, Community list gone. All merged into one list.
Possibly an emeritus list


6. New Application structure
This will be completed by Eugene.

7. New forum structure:

Announcements
----
Announcements
War Forum


Events
----
Clan events
Wilderness events


Clan Matters
----
Hellos & Goodbyes
- Inactivity
- Hall of Shame
Suggestions, Compliments, Rants
Guides & Tutorials
-Runescape Guides
-WG Guides
General Matters
Real Life Forum
Trial Guardian Graduations


Security Forums
----
Level 1
Level 2
Level 3 (All tertiaries)
Level 4


Public Forums
----
Remain the same


8. Recruitment Plans
PM people looking for a clan on RSC, make a personal message and personalize it for them. Along the lines of "this is what you said you wanted, this is what we have"

9. New Teamspeak Server
- possibility of making it public, private rooms for events with password on forums

10. morale
All council to be on runescape for at LEAST 5 hrs a week. We'll be showing the clan that there is way more to the clan than winning wars. There will be more community events to aid morale and not emphasize on winning wars. We will be showing that having fun is the most important thing at the end of the day.

That right there is just a short-list of what we're going to be doing over the next 5-9 days. We need you to hang in there and allow us to make these potentially life-saving changes to the clan. I hope i've outlined it alright using mine and dz's notes from the meeting.

If you have any concerns/queries/suggestions you can post them here.

 
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Posted: February 25, 2008 11:04 pmTop
   


IRC Nickname: [Randy]
Group: Raid Leader
Posts: 5065
Member No.: 16
Joined: December 29, 2007
Total Events Attended: 499
Winnnnnnnnn

excited!!!
 
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Posted: February 25, 2008 11:05 pmTop
   
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IRC Nickname: Tnuac
Group: Emeritus
Posts: 1806
Member No.: 51
Joined: December 30, 2007
Total Events Attended: 58
I'll add my input when i have more time.
 
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"Seize the day and place no trust in tomorrow"


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Posted: February 25, 2008 11:07 pmTop
   
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IRC Nickname: chip54321
Group: Emeritus
Posts: 532
Member No.: 119
Joined: January 11, 2008
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wow, sounds great!

just maybe one small suggestion: maybe a goal and achievement thread, not just achievement, becaues that way you can tell everyone your goal in RS as oppose to when you achieve it.

I look forward 2 the changes though! smile.gif
 
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Posted: February 25, 2008 11:09 pmTop
   


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I don't like to train cmb, I don't like being fucking pushed into it. I really hated that I was training to get ready for the damned bh pkri (even got more def), yet I felt like I had no choice. Being shoved into doing something that I don't want to do makes me not want to play rs.

I'll be seriously thinking about what to do. Don't fucking push me to train combat.
 
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Posted: February 25, 2008 11:09 pmTop
   
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IRC Nickname: Kiwi011
Group: Emeritus
Posts: 3052
Member No.: 40
Joined: December 30, 2007
Total Events Attended: 21
Looks great tbh. Cant really thing of anything else to add. Hope this goes well and if i see something to improve it will be in the suggestions/rant page, or here.
 
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Posted: February 25, 2008 11:19 pmTop
   
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IRC Nickname: Jenny
Group: Emeritus
Posts: 1967
Member No.: 19
Joined: December 29, 2007
Total Events Attended: 56
This is how its going to be..getting combat is not asking too much. Under the old rules of our clan you would never have been allowed in, but you were. The least you can do is your part in getting combat min.
You are no better than anyone else to be exempt from it.
 
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Posted: February 25, 2008 11:46 pmTop
   
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IRC Nickname: Indivi2you
Group: Elite Guardian
Posts: 5361
Member No.: 43
Joined: December 30, 2007
Total Events Attended: 623
Hmm, i do not really like this change. This is all i can say.
I'm no longer a fighter, i refuse have to come to BH trips because it is mandatory. It's not for losing rune or w/e. I have no problem with cash, im loaded. The joy of the fighting sector really lost me.

Uff, thinking of the future.

~Saad
 
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The First, The Last, and the Only ~FLO
Never say never, because limits, like fears, are often just an illusion. ~Michael Jordan
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Posted: February 25, 2008 11:55 pmTop
   


IRC Nickname: [Randy]
Group: Raid Leader
Posts: 5065
Member No.: 16
Joined: December 29, 2007
Total Events Attended: 499
Obviously the skill sector is going to take this the wrong way, but think about this.

As of right now, we're in a slump because we're not putting our time and effort into what builds strong clans. What makes a strong clan? Lots of members. What gets lots of members? Wilderness, straight up. People join powerhouse clans because they want to dominate.

Better fighting sector = more members = better turn outs to skill events.

Skill sector members really just need to relize that spending an hour (or less) in a miniwar is worthwhile. So please, spend that extra time you may have training a little combat, because in the long run, you'll get better skilling tighthug.gif
 
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Posted: February 26, 2008 12:02 amTop
   
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IRC Nickname: Pyro Blade26
Group: Ex-Member
Posts: 782
Member No.: 84
Joined: January 1, 2008
Total Events Attended: 64
the fighting sector NEEDS to get active in BH. Theres no way around it. Otherwise why have a fighting sector with no fighting events
 
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Posted: February 26, 2008 12:02 amTop
   
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IRC Nickname: bto
Group: Emeritus
Posts: 3815
Member No.: 196
Joined: February 3, 2008
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Alot of you may not like it, but if conditions are going to get better, It'll require sacrifice from all of us.

Tbh, I think we should have alot more fighting events. Even though we cant BH, we can still fight other clans in CW
 
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Ex-WG Warlord
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"It is our direction, not our intentions, that lead us to our destinations."

Posted: February 26, 2008 12:04 amTop
   


IRC Nickname: [Randy]
Group: Raid Leader
Posts: 5065
Member No.: 16
Joined: December 29, 2007
Total Events Attended: 499
QUOTE (Pyro Blade26 @ February 26, 2008 12:02 am)
the fighting sector NEEDS to get active in BH. Theres no way around it. Otherwise why have a fighting sector with no fighting events

Confused.
It's single combat though.
unsure.gif
 
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Posted: February 26, 2008 12:07 amTop
   
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IRC Nickname: Pyro Blade26
Group: Ex-Member
Posts: 782
Member No.: 84
Joined: January 1, 2008
Total Events Attended: 64
so? you can still have your team protect you from getting pjd while in there. since when is 5 on 1 needed to get a kill?
 
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Posted: February 26, 2008 02:20 amTop
   
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IRC Nickname: Mr Glennfase
Group: Emeritus
Posts: 3064
Member No.: 39
Joined: December 30, 2007
Total Events Attended: 220
I'm very excited to see these changes go through. It will unite the clan and help us grow much more efficiently I hope.
 
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Ex-Warlord/Council
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Posted: February 26, 2008 03:11 amTop
   
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IRC Nickname: DZ
Group: Elite Guardian
Posts: 2991
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Joined: December 29, 2007
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It's not like the council sat down and said "lets make these changes at it will harm us". We thought "what would be the best way to improve WG right now or in the near future?". So we thought, brainstormed ideas, and came up with the best ones. I really think these plans are good - it will unify us. I really hope people don't read this and take it the wrong way, we are going to work on ways to make WG the best and most enjoyable it can be.

I'm not going to get into heavy detail here, but I really hope those who enjoy skilling and solely enjoy skilling don't take this the wrong way. We are not making fighting mandatory by any means. There will be just as many, if not more 'skilling and community' events (I say this assuming the Event Coords do their job tongue.gif). Yes you will be eligible and yes some people will probably pressure you into going to some 'fighting' events, but you will never have to show up to them on a constant basis. An official war which is like once a month is all we ask, one fight.

The same can be directed to those who enjoy fighting only. You will be asked to go to some 'skilling' events and no you probably won't want to, but you should. The clan is trying to get united. Refusing to go to some events that aren't your favourite isn't the right approach, be willing and help out this new system.

A happy clan = good events = more members

Lets all work together in these next few weeks to bring WG up. It may not be easy and at some parts may not be fun, but we can do this. Let's get back to the clan we once were.

(the reason i put 'skilling/community/fighting' in 's is because I don't think they should be called that anymore. We are one clan, we have one type of events. All kinds. [if that made sense!])
 
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Now back to the good part!

Posted: February 26, 2008 03:20 amTop
   
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IRC Nickname: Colin
Group: Ex-Member
Posts: 2039
Member No.: 68
Joined: December 31, 2007
Total Events Attended: 69
This is possibly the greatest post I have ever seen in quite a while on these forums. VERY excited this.

This really wants to make me be RS active again. The thing that would push me over the edge is some kind of good multi PVP update..
 
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Proud WG member from January 2006 - Fall 2009

Posted: February 26, 2008 03:22 amTop
   
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IRC Nickname: Gibble00
Group: Emeritus
Posts: 775
Member No.: 100
Joined: January 3, 2008
Total Events Attended: 9
Everything I like except becoming emeritus.

Ah well, no big, I can deal.

I liked being a mod, those were the best days. Maybe I can work for it... maybe.
 
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Posted: February 26, 2008 04:28 amTop
   
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IRC Nickname: Me9
Group: Ex-Member
Posts: 459
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Joined: December 31, 2007
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WG is becoming RSD lol. Same cape color, same forum layout (more or less), same ranks..

As long as it's changing for the better (H)
 
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-The End-

Posted: February 26, 2008 04:32 amTop
   
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IRC Nickname: Colin
Group: Ex-Member
Posts: 2039
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Joined: December 31, 2007
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QUOTE (Me9alomaniac @ February 26, 2008 04:28 am)
WG is becoming RSD lol. Same cape color, same forum layout (more or less), same ranks..

As long as it's changing for the better (H)

Yeah, except everyone likes RSD, and everyone hates WG. happy.gif
 
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Proud WG member from January 2006 - Fall 2009

Posted: February 26, 2008 04:55 amTop
   


IRC Nickname: Spicy63
Group: Emeritus
Posts: 785
Member No.: 50
Joined: December 30, 2007
Total Events Attended: 0
Overall a good idea, seems like we're going into a rebuilding stage like that of March last year for those of you who remember it. Was a great time.

The Skilling Members will have the biggest effect of all here, being as how they'll need to train combat. But considering there was a mimal Combat Req for the skills sector to begin with that's already decently close to the new combined requirment it shouldn't be to hard.

A big suggestion here;

A Ventrilo Server, it's more easily accesible and user friendly than TS, capable of holding many more channels and people at a fewer cost.

And can include Passworded and ranked channels for Council Chat and such.

Here is just a lay out of what one might look like;

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Picture
 
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Posted: February 26, 2008 07:09 amTop
   
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IRC Nickname: Gorgemaster
Group: Elite Guardian
Posts: 9840
Member No.: 3
Joined: December 26, 2007
Total Events Attended: 540
Question:
Will event coordinators (old skills leaders), still be in charge of doing attendance, skill badges, competitons, etc.
Control of all skill forum posts (99 capes, etc)

 
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Posted: February 26, 2008 07:39 amTop
   
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IRC Nickname: Matt|Georgio9
Group: Emeritus
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Joined: January 3, 2008
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So basically, things are going back to how they were like a year ago I believe.

Ok cool.
 
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Posted: February 26, 2008 08:14 amTop
   
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IRC Nickname: karel
Group: Emeritus
Posts: 1021
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Joined: December 31, 2007
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Nice changes, looking forward
 
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Posted: February 26, 2008 08:17 amTop
   
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IRC Nickname: His Lordship
Group: Founder
Posts: 6029
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Essentially yes, Georgio.
Wind, I understand completely that it's not fair to you. You joined the clan fair and square under the promise that you wouldn't be forced to train combat.
In my position I'm stuck in a difficult situation.

Option A: I get you to train combat... I'm destroying an essential component of your WG experience

Option B: I grant you exception... That makes me biased for not enforcing requirements.

I hope you understand the difficult position I'm in. If you can, I'd like to hear any suggestions you have. It's a lose-lose situation for me.
 
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Posted: February 26, 2008 08:31 amTop
   
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IRC Nickname: Kiwi011
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QUOTE (His Lordship @ February 26, 2008 08:17 am)
Essentially yes, Georgio.
Wind, I understand completely that it's not fair to you. You joined the clan fair and square under the promise that you wouldn't be forced to train combat.
In my position I'm stuck in a difficult situation.

Option A: I get you to train combat... I'm destroying an essential component of your WG experience

Option B: I grant you exception... That makes me biased for not enforcing requirements.

I hope you understand the difficult position I'm in. If you can, I'd like to hear any suggestions you have. It's a lose-lose situation for me.

Lordy, maybe make the req 100+ for skillers and not 110 even if they are p2p. Thats really as half way as you can go.....im not really sure.....maybe just expect them to do it for the good of wg.....i mean if the skillers really care. 10 cmb levels shouldn't be to hard or test their patience in reality, its not much work tbh, just give them a deadline of say 2-3 months, wasn't that all there was for dg when dg was disbanned?. 100 cmb is easy enough in p2p and f2p is kind of difficult but still quite easy.

just my opinion


 
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