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QUOTE (Quikdrawjoe @ April 24, 2009 09:08 pm) |
Chimp NH cbf typing reply atm |
QUOTE (Ranma344 @ April 24, 2009 10:59 pm) |
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy. |
QUOTE (Eregion2) | ||||
"Requirements Decrease" Suggestion., READ IT! This is a serious issue. Posted September 2nd, 2007 in the Suggestions Forum (Z6). ![]() This is what I posted in Eugene's topic about lowering the entry-level requirements. I believe it is a good rough-draft of a compromise that will solve everyone's problems, and I wanted to make a separate thread to discuss it. You get three votes in the poll by the way, since it's basically three votes in one; you can vote once for one option for each of the three issues. We should have one centralized Council. However, those Council members should take an active interest in all the Sectors. Individual members of the council will focus on different aspects of the clan. For example, some will pay more attention to one sector than another. But in actual authority, they are all equal in all the Sectors. To compensate, more authority within the Sectors will be given to the members. Perhaps in that respect each clan could have its own governing structure. Someone in charge of the memberlist, someone in charge of events, etc. But the Council should not be divided, and it should not be a complex system. Simplicity always wins out in the end. Secondly, I do not believe the requirements for the Wilderness Sector should be lowered. Instead, work on raising them from 107 to 110 over the next year. That would be 1 combat level every 4 months. PM reminders should be sent out a month in advance of the increase. Members who do not train to meet the requirements are moved to the Community Sector. There should be no exceptions to this rule. The answer we're looking for here already exists. It's the Community Sector. Right now, everyone there that I know of is an ex-member or clanfriend. Give them back their unique ranks so we can redefine the Sector. Maybe give them a few more ranks than before to reflect their status. Make the requirements to join the Community Sector 100cb or 95 with mage/range. Also, you might want to add a few skill requirements at 98 combat. THIS WILL NOT BE A JUNIOR CLAN! It will remain as a Sector just like the other two, just with lesser requirements. Having a centralized clan governing structure will help to balance three Sectors effectively. This opens up the clan to lower-level players, solving Eugene's problem:
This also keeps the Wilderness Sector intact and on track, (sort of) solving Snowzak's problem:
Lastly, open raids to members of any Sector. Your max-attendance for raids just doubled. The Wilderness Sector can host raids as weekly Sector events other members cannot attend. This allows them to focus in areas of anit-rpking where levels, not numbers, are priority. I'm thinking maybe 60-80% of the raids being joint-Sector though. Wars, of course, would depend on the terms of combat decided by the clan leaders. What do you think? I think this would work perfectly. Preserving all the aspects of our clan including our community, albeit not as a sector. Really, I don't think it needs one. Friendship is based on interaction, not organization. This should work out fine. If you disagree with something, don't throw all this out. Take a look and debate any points you dislike. Sincerely, Wayne |
QUOTE (Quikdrawjoe @ April 25, 2009 11:01 am) |
My main issue would be it being easier to get into WG. As it is, the application system is a joke, nobody really gets declined. There's no need to make it easier. |
QUOTE (Eregion2 @ April 25, 2009 12:03 pm) |
I'd like to see sectors back, but introducing a rank system based on levels would is very similar (divide the clan by ranks instead of sectors, allowing unique events for higher-ranked members). Basically it's the same as a sector system except without the balderdash and also gives emphasis to training without twisting anyone's arm AND let's the council focus on doing more important things than sifting through the clan memberlist and deciding who "deserves" a promotion. So yeah, I like it. ![]() |
QUOTE (Chimp Guy0 @ April 25, 2009 07:39 am) | ||
I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%. Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though. |
QUOTE (Ranma344 @ April 25, 2009 12:29 pm) | ||||
If you are referring to Operation Purple Haze, it completely failed. Twice. |
QUOTE (Leecable @ April 26, 2009 06:31 pm) | ||||||
Ryan, OPH, actually didnt fail. It raised our combat average...like alot. Pumping fights has to be done tbh..it like makes people dislike the other clan, so they return. I remember people in EoS, used to pay like cam whores, to like write corr sucks cock, on there tits and stuff. Was epic as shit. |
QUOTE (Quikdrawjoe @ April 26, 2009 07:55 pm) |
I like #5 though a con of higher ranks for higher levels doesn't give credit to other contributions besides just levels. |
QUOTE (Quikdrawjoe @ April 27, 2009 04:50 pm) |
I know a great title, Chimp is NH rank ![]() |
QUOTE (Gorgemaster @ April 25, 2009 08:14 am) |
WOW DUDE WTF... have you been reading lvl 3 in secret recently? Ideas 3 + 4 have been discussed recently. As for idea 4, the general staff opinion is that it would be a really good idea, and to make non-pvp events have a mandatory sign up (only from time to time), not all the time, just like megaraids + wars. |
QUOTE (Chimp Guy0 @ April 28, 2009 02:27 pm) |
In response to your first part saad, I don't want people to thikn of them as ranks...more like titles, and you get something cool for it. Idc how you do it, I just want some fun way to get people to train. MAybe make it sorta like a competition, idk. wat u sugest????? |
QUOTE (Indivi2you @ April 28, 2009 02:38 pm) | ||
It would be too complicated to have a rank and a title. I think what you want to do is persuade people to train but give them something for it. That's what the GuardianScore was meant to be for, but it seems that kind of failed ![]() I suggest just a 1 week long competition but then again, not everyone wants to train. It would be a competition, but amongst those people who actually want to train it would seem. You honestly cant force anyone to train. ~Saad |
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(17:48:12) <+Chimpy> http://www.wildernessguardians.com/forum/i...opic=11470&st=0 (17:48:14) <+Chimpy> PSOT! |
QUOTE (Indivi2you @ April 29, 2009 04:51 pm) | ||
nice spelling. |
QUOTE (Chimp Guy0 @ April 29, 2009 04:52 pm) | ||||
smd nh |
QUOTE (Indivi2you @ April 29, 2009 04:56 pm) | ||||||
smd warn lvl |
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1) FA/Intro system |
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2) Easier to get into WG |
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3) Have a higher rank for higher levels |
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4) Have some mandatory non-pvp events |
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5) Hype up fights more |
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6) Recruitment Goals |
QUOTE (iminlove89 @ May 16, 2009 09:31 am) |
I like most of it other than lowering the req. If we lowered req i'd only expect it to be a few levels lower like 102-103. And as for the recruitment team now that i'm a part of it i'll be recruiting atleast 3 people a month myself but heres what i think would work out... Back in my old clan in order to keep your rank such as council and event leader you had to have a minimum of 1 recruitment per month which motivated most of us to recruit 1 person. If all of the higher ranks recruit atleast 1 perosn a month then we'll be set and gradually our ML will grow even more. Chimpster ur idea's are pretty good not gunna lie ![]() |
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[13:36] <+Chimpy> Moose, posting is not optional :< [13:36] <+Zemus> o |
QUOTE (Zemus3654 @ June 12, 2009 10:40 pm) | ||
postcount ![]() |
QUOTE (Gorgemaster @ April 26, 2009 02:14 am) |
WOW DUDE WTF... have you been reading lvl 3 in secret recently? Ideas 3 + 4 have been discussed recently. As for idea 4, the general staff opinion is that it would be a really good idea, and to make non-pvp events have a mandatory sign up (only from time to time), not all the time, just like megaraids + wars. |
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