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Chemp's ideaz 4 overall clan betterness n stoof

By Chimpy on 25/04/2009
Hi dur, mi naem chemp, i r gud idea maekr!!! neko2.gif neko2.gif neko2.gif

Ok, so down to business. I've been thinking of a few ideas to make WG overall better, but tell me what you think, some of my idas might be really bad, but who knows! neko2.gif

Ok so here it goes:

1) FA/Intro system

So basically I just think that having a FA/Intro system would get us more members and could really benefit us. I was thinking about making the reqs for FA like 95 or 100+ or something like that.

PROS:
~ More members
~ Can really get some dedicated members from this because they will be working hard to get in.
~ Would make some of the people that were in favor of 100+ happier, which makes WG happier! neko2.gif

CONS:
~ Might get some inactive members (but can be kicked)
~ Might be tough to monitor

-----------------------


2) Easier to get into WG

So yeah, I've been noticing that it can be tough to get into WG sometimes. Alot of people have trouble getting 5 members to get online, and some feel awkward being introduced to so many people at once and it just kinda overwhelms them and they never app. I think that maybe we will get more people if we make it sorta like DF where you just kinda intro and say you want to join and they let you come to fights and stuff, but you're not a full member. This obviously has some pitfalls like anything does, they will be explained in the cons section.

PROS:
~ More people
~ I think if people get in faster and such they will be more willing to become a full member and be in the clan for awhile. Maybe not, could go either way.

CONS:
~ Spying will be easier
~ Will have most likely a fair amount of inactives. (But they can be kicked)

---------------------


3) Have a higher rank for higher levels

The title of this is worded very badly but I couldn't think of any other way to say it. Basically what I'm trying to get at is that we have one of those things like THE has where it's 105+ to join, but if you want to get like a special rank or something (idk....more forum access or something?) it's 110+. We could even make something special if you're 115+. This will mainly be some encouragement for our lower levels to train up without being forced to.

PROS:
~ Potentially higher levels
~ Gives people goals to shoot for, makes being in WG all that more fun.

CONS:
~ uhhh idk....anyone got any?

-------------------

4) Have some mandatory non-pvp events
So I've noticed that alot of the events that aren't mandatory pull shit numbers. So I think it would be fun to once in awhile have a mandatory GWD trip. Or mandatory Soul wars, Or mandatory game losing, etc etc. Lots of fun events like the VIP thing, the zombie thing, and the one thing that SLayer made up where you drop the weapons and stuff neko2.gif. All of these things would be hella fun with alot of people, so why not have a mandatory event like these once in a blue moon, can't hurt eh?

PROS:
~ More people come to non-pvp stuff
~ Would be hella fun

CONS:
~ NONE!!!


--------------------------

5) Hype up fights more

Yeah so basically I thought of this through talking to leecable. Essentially we just hype up wars more by making a topic to get pumped on and spam like shit and talk crap (friendly crap!) about the other clan, Make signatures for the wars, and make banners for the war at the top of the forums that are there permanently until the war is over, then we switch back ot the other banners. It seems like atm we just make a fight topic, people sign up, and thats it. If we get more hype, more people will come (hopefully), more people will bind, the spam will be better, better bind, etc.

PROS:
~ More enthusiasm
~ Better spam, binds, pulls, fall ins, etc.

CONS:
~ NUFFIN NOW GET PUMPED@@@@@@@@@@@


---------

6) Recruitment Goals

I think if we were to add monthly recruitment goals it could really help us get members. If we set a goal (etc, 70 people on the ML by the end of the month.) then I think everyone would feel more enticed to try and recruit people. I think we should start out small, like 5-10 a month, then we can move up our standards if need be (although I think 5-10 a month is a good goal).

PROS:
~ More members (potentially)
~ People feel more enticed to recruit and help the clan to reach it's goals.

CONS:
~If we don't meet our goal some might cry but not really a big deal.

--------------------


7) Recruitment Team Re-vamp

So basically I was flirting with Moose on IRC beccause I think he's cute, and he brought up some good recruitment team changes...ideas...things. Anyways before I butcher any more English, his ideas were to, "split it up into all major forums (sals tipit etc) and have 2-3 ppl on each based on timezones so theres always someone checking them." And also, "have reports/meetings or something to make sure people are still doing it, offer support or suggestions or anything like that." I think these are great ideas, go Moose!

PROS:
~ More efficient and active recruitment team.

CONS:
~ Nothing really neko2.gif

Credit to Zemus for the idea

-------------------------

8) More Miniwars

It seems to me that recently there has been a slip in the amount of shortprep PvP miniwars we have. I think that they are a great source of practice for our major wars, helps newbies learn how to tank, hybrid, etc. So I think we should have more of these as we go into summer and get more active. Maybe we can even try doing some p2p matched options fights omghash.gif.png.

PROS:
~ More practice for bigger fights
~ Fun

CONS:
~ wat

-----------------


9) Add Intro's to Freinds list automatically

I've noticed that we have SOOOO many intro's and so few apply. Matter fact one of our intro's that stated in his intro that he has always wanted to be in WG, is now a VR FA. I think this is because we don't befreind our intro's and we don't make an effort to nudge them into applying being in the clan. That is why I suggest having everybody automatically add the person when they intro to the clan and to to them and get them to apply etc. I think this will result in much more people applying and mass recruiting might actually work. (Also see idea #7)

PROS:
~ Better overall community
~ more people applying

CONS:
~ wat



---------------------------------------------


That's all I can think of atm, I was going to make some witty thing to do with Joe being nh but cba after all that typing.

@Council: Please read over and consider everything I said. Like seriously discuss it. Seems like so many suggestions don't ever really get discussed or anyhting.

Please post what you think guys, the more opinions the better. I don't even fully agree with some of these idea's, but I'm just throwing them out there so you can help pass judgement on them. I might think of more things later.

DISCUSS!!!!!

~Chimpy

By For Sooth on 25/04/2009
Yea, uh we just raised reqs to 105. Since we are (horribly) attempting to get into more pvp. Having a 95 with us will mean he is the first pile every time.

And um, we go not by levels, but by dedication for ranks in WG. Unless we make up new levels.

And right now it is (really) easy to get into wg. So long as your not a spy, and you can make atleast 2 friends.

And your mandatory non-pvp events may just be onto something. Make 1 major event a week mandatory, I like it.

By sgtswordfish on 25/04/2009
good ideas. it would be cool the get this approved and see how it changes things

By Quikdrawjoe on 25/04/2009
Chimp NH cbf typing reply atm

By Chimpy on 25/04/2009
QUOTE (Quikdrawjoe @ April 24, 2009 09:08 pm)
Chimp NH cbf typing reply atm

hash.png

By Ranma344 on 25/04/2009
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

By Big Al 002 on 25/04/2009
for 1 but like sgt said we'll get piled way easier so im for higher req actually lol

im for 3 but we already deep into system 2 and 4 im for it but for the application process its like way too many steps it should be like intro trial validation-graduation

By Chimpy on 25/04/2009
QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.



By George on 25/04/2009
WOW DUDE WTF... have you been reading lvl 3 in secret recently?
Ideas 3 + 4 have been discussed recently.
As for idea 4, the general staff opinion is that it would be a really good idea, and to make non-pvp events have a mandatory sign up (only from time to time), not all the time, just like megaraids + wars.

By Quikdrawjoe on 25/04/2009
My main issue would be it being easier to get into WG. As it is, the application system is a joke, nobody really gets declined. There's no need to make it easier.

By Eregion2 on 25/04/2009
I advocated (3) before; I really detest that higher and elite guardians have to be hand-picked by the council, especially when we hear every few weeks about how you're under-appreciated and have too much work to do (yet design a system that requires you to do more work: wtf).

Something I ran into is people thought it would create an elite class within the clan and cause problems similar to sectors. For the "oh we tried this before and it didn't work out" FUCK YOUR SECTORPHOBIA! I still think it's the best way to make this clan work without screwing anyone over, and in the past two years we haven't really managed to do anything better.

Do something revolutionary goddammit, you can't live your life terrified of stubbing a toe.

// edit //

PS: Because I think it's relevant (this is when we were "discussing" lowering the combat requirements from 107 back to 100 and sectors were already having nails put in their coffins; the council was divided between the sectors which didn't end well):

QUOTE (Eregion2)
"Requirements Decrease" Suggestion., READ IT! This is a serious issue.
Posted September 2nd, 2007 in the Suggestions Forum (Z6).

user posted image

This is what I posted in Eugene's topic about lowering the entry-level requirements. I believe it is a good rough-draft of a compromise that will solve everyone's problems, and I wanted to make a separate thread to discuss it. You get three votes in the poll by the way, since it's basically three votes in one; you can vote once for one option for each of the three issues.

We should have one centralized Council.
However, those Council members should take an active interest in all the Sectors.
Individual members of the council will focus on different aspects of the clan.
For example, some will pay more attention to one sector than another.
But in actual authority, they are all equal in all the Sectors.

To compensate, more authority within the Sectors will be given to the members.
Perhaps in that respect each clan could have its own governing structure.
Someone in charge of the memberlist, someone in charge of events, etc.
But the Council should not be divided, and it should not be a complex system.
Simplicity always wins out in the end.

Secondly, I do not believe the requirements for the Wilderness Sector should be lowered.
Instead, work on raising them from 107 to 110 over the next year.
That would be 1 combat level every 4 months.
PM reminders should be sent out a month in advance of the increase.
Members who do not train to meet the requirements are moved to the Community Sector.
There should be no exceptions to this rule.

The answer we're looking for here already exists.
It's the Community Sector.
Right now, everyone there that I know of is an ex-member or clanfriend.
Give them back their unique ranks so we can redefine the Sector.
Maybe give them a few more ranks than before to reflect their status.

Make the requirements to join the Community Sector 100cb or 95 with mage/range.
Also, you might want to add a few skill requirements at 98 combat.
THIS WILL NOT BE A JUNIOR CLAN!
It will remain as a Sector just like the other two, just with lesser requirements.
Having a centralized clan governing structure will help to balance three Sectors effectively.

This opens up the clan to lower-level players, solving Eugene's problem:
QUOTE
The reason is because ever since the raise our clan has been dying because not enough people are joining. We need the numbers. I'm also going to be changing the app process to allow people to join easier but at the same time, install upgrades that remove spies.

This also keeps the Wilderness Sector intact and on track, (sort of) solving Snowzak's problem:
QUOTE
Please please please no levels under 100.

Well, that could work but not with f'in 85 mage or 88 range. Make it 94 & 95 AND 90+ defence.
Lastly, open raids to members of any Sector.
Your max-attendance for raids just doubled.
The Wilderness Sector can host raids as weekly Sector events other members cannot attend.
This allows them to focus in areas of anit-rpking where levels, not numbers, are priority.
I'm thinking maybe 60-80% of the raids being joint-Sector though.
Wars, of course, would depend on the terms of combat decided by the clan leaders.

What do you think?
I think this would work perfectly.
Preserving all the aspects of our clan including our community, albeit not as a sector.
Really, I don't think it needs one.
Friendship is based on interaction, not organization.
This should work out fine.

If you disagree with something, don't throw all this out.
Take a look and debate any points you dislike.



Sincerely,
Wayne
(The basic scenario involved a sector for skillers, low-level rpkers, and high-level rpkers; most events would be join-sector but also allowing each individual sector to host their own events, which would give the high-level rpkers a prestigious edge).

I honestly think this is relevant and should (to some extent) be debated and experimented with.
IF we ever get off our asses and try to do something involved like this, I'm available to help.

By txtawkin on 25/04/2009
I agree with alot of your suggestions and appreciate the
fact that you have given it so much thought. neko2.gif

I agree with Joe that making it "easier" to get into WG
is not necessary since its plenty easy now, but perhaps
a re-evaluation of the current application is in order.

I mean really....a pic of yourself in irc, or 5 wg names on your
list? What does that prove?

How about references that are actually checked? Give us 5 names
of personal friends that will vouch for you? If they are a spy, will
all their friends be in on it? Not likely.

And I agree with Wayne that an elite class within WG is not
a good idea, but mandatory non pvp events are fair and lead to
greater community building within the clan.






By Chimpy on 25/04/2009
QUOTE (Quikdrawjoe @ April 25, 2009 11:01 am)
My main issue would be it being easier to get into WG. As it is, the application system is a joke, nobody really gets declined. There's no need to make it easier.

Yeah, after some thinking I don't think it's that great of an idea.

I stick by my other stuff though, mainly 3 & 4.

Joe nh.

And Wayne are you saying to bring sectors back? Not sure I got kinda confused reading all of that woeh.gif

By Eregion2 on 25/04/2009
I'd like to see sectors back, but introducing a rank system based on levels would is very similar (divide the clan by ranks instead of sectors, allowing unique events for higher-ranked members). Basically it's the same as a sector system except without the balderdash and also gives emphasis to training without twisting anyone's arm AND let's the council focus on doing more important things than sifting through the clan memberlist and deciding who "deserves" a promotion.

So yeah, I like it. smile.gif

By Chimpy on 25/04/2009
QUOTE (Eregion2 @ April 25, 2009 12:03 pm)
I'd like to see sectors back, but introducing a rank system based on levels would is very similar (divide the clan by ranks instead of sectors, allowing unique events for higher-ranked members). Basically it's the same as a sector system except without the balderdash and also gives emphasis to training without twisting anyone's arm AND let's the council focus on doing more important things than sifting through the clan memberlist and deciding who "deserves" a promotion.

So yeah, I like it. smile.gif

Oh, ok, good neko2.gif

By Ranma344 on 25/04/2009
QUOTE (Chimp Guy0 @ April 25, 2009 07:39 am)
QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.

If you are referring to Operation Purple Haze, it completely failed. Twice.

By Eregion2 on 25/04/2009
We also had OBH (was that combat-related?) and the combat academy.

And a bunch of other stuff. evilneko.gif

By Chimpy on 26/04/2009
Added #5 hash.png

POST PEOPLE!

And Ranma idk what this whole operation purple haze is tface.gif

By Colinwarrior on 26/04/2009
I agree with most of it but I REALLY want to see #5 happen. Hyping up fights more.

All we have these days is a topic to sign up on. That's it. Where's the enthusiasm? Back in the day, we would make special banners, signatures, forum topics...we would have a bunch of training events..mass PMs and emails...wars were huge deals back then. Now people don't give two shits and it's really depressing. This clan is depressing. Seriously.

By Lee on 26/04/2009
QUOTE (Ranma344 @ April 25, 2009 12:29 pm)
QUOTE (Chimp Guy0 @ April 25, 2009 07:39 am)
QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.

If you are referring to Operation Purple Haze, it completely failed. Twice.

Ryan, OPH, actually didnt fail. It raised our combat average...like alot. Pumping fights has to be done tbh..it like makes people dislike the other clan, so they return. I remember people in EoS, used to pay like cam whores, to like write corr sucks cock, on there tits and stuff. Was epic as shit.

By Chimpy on 26/04/2009
QUOTE (Leecable @ April 26, 2009 06:31 pm)
QUOTE (Ranma344 @ April 25, 2009 12:29 pm)
QUOTE (Chimp Guy0 @ April 25, 2009 07:39 am)
QUOTE (Ranma344 @ April 24, 2009 10:59 pm)
We already have an intro process. Making it easier to get in will cause more damage than it will solve, these include problems such as a bunch of idiots will get past the screening process, more than the ones that get in already. Ranks based on levels always fail, just because someone has no desire to train constantly does not mean they are more deserving. People do not enjoy being forced into anything, this has been proven with mandatory PvP events. More people go to PvP events than they do any other events. This can only lead to extreme controversy.

I semi-agree, but it's so easy to just kick the idiots. Again I'm not fully for it either, I'm like 50%.

Don't really think of it as getting ranked up if you reach a certain level, I meant it to just give you some sort of special priviledge or something...something to get people to want to train, but not make it feel like they have to (as they don't). Idc how it's done really, I would just enjoy if someone implememnted a fun way to encourage trainning. I believe we did it in the past? I don't remember how though.

If you are referring to Operation Purple Haze, it completely failed. Twice.

Ryan, OPH, actually didnt fail. It raised our combat average...like alot. Pumping fights has to be done tbh..it like makes people dislike the other clan, so they return. I remember people in EoS, used to pay like cam whores, to like write corr sucks cock, on there tits and stuff. Was epic as shit.

L that's epic neko2.gif

Now WG has to top that somehow hash.png

By Quikdrawjoe on 27/04/2009
I like #5 though a con of higher ranks for higher levels doesn't give credit to other contributions besides just levels.

By Chimpy on 27/04/2009
QUOTE (Quikdrawjoe @ April 26, 2009 07:55 pm)
I like #5 though a con of higher ranks for higher levels doesn't give credit to other contributions besides just levels.

Don't think of it as ranks...more like...titles hash.png

By Quikdrawjoe on 27/04/2009
I know a great title, Chimp is NH rank hash.png

By Chimpy on 27/04/2009
QUOTE (Quikdrawjoe @ April 27, 2009 04:50 pm)
I know a great title, Chimp is NH rank hash.png

Or better, Joe is a nh fail tank rank. hash.png

By Planolocal on 27/04/2009
I like the ideas. but the fact that we have 95's in a high lvled clan world sounds like we're asking for a massacre.

and i always said we should have mandatory non-pvp events, If ur not dedicated to the events cause ur choppin' wood, then ur not dedicated to the clan. take the time to show your clan you are responsible, and you can actually show your ass up to the events u app'ed for...

By Aardvark39 on 27/04/2009
QUOTE (Gorgemaster @ April 25, 2009 08:14 am)
WOW DUDE WTF... have you been reading lvl 3 in secret recently?
Ideas 3 + 4 have been discussed recently.
As for idea 4, the general staff opinion is that it would be a really good idea, and to make non-pvp events have a mandatory sign up (only from time to time), not all the time, just like megaraids + wars.

I hope you are serious about that remark, cause yeh chimpy is on the right track here, and if not i hope that some one will read and listen to what he is saying cause hes totally on the riight track. and very well said chimpy, you have all the right ideas wink.gif i hope they pay attention to this cause other methods dont work. and very well written lots of good ideas here =)

By Toshortofnam on 28/04/2009
Joe = NH! Nuff said.

By sgtswordfish on 28/04/2009
his lordship made a huge point on irc earlier. which u guys will find out soon.

in any case, we need to place some vision and actually start producing

By Indivi2you on 28/04/2009
Here are the Cons for idea 3 and 4.

For the third idea of lvls for ranks...
We have a handful of members that are under 115 combat that contribute on a daily basis. Now what you are suggesting is that the already higher/elite guardians cant be their rank anymore with that system. This idea basically makes the clan a fighting/pvp based clan which is NOT what we want to do and/or are not at all.

For the fourth idea of making non-pvp events mandatory...
Being discussed over staff and council atm. It's a big issure. Heres the deal... About 40-50 members say they want more non-pvp events and/or agree that if more people attended them they would be epic fun. Of those 40-50 members, i see about the same 5-10 that attend EVERY single event. And you CANNOT say this is a lie, i attend more events than anyone and i of all people would know. Now there are also 15-20 members that totally hate the non-pvp events/part of WG. They will riot if we had mandatory events.

Now if we make it a mandatory sign-up. It doesn't guarantee good turnout. It just shows that people are or arent forum active.

Also, punishments for skipping events and having lame excuses will also be discussed in lvl 3+ becuase that is just an issue that can't be overlooked.

-----------------------------------------------------------------------------------------

Besides that, great idea Chimpy. Good work.

~Saad

By Chimpy on 28/04/2009
In response to your first part saad, I don't want people to thikn of them as ranks...more like titles, and you get something cool for it. Idc how you do it, I just want some fun way to get people to train. MAybe make it sorta like a competition, idk.

wat u sugest?????

By Indivi2you on 28/04/2009
QUOTE (Chimp Guy0 @ April 28, 2009 02:27 pm)
In response to your first part saad, I don't want people to thikn of them as ranks...more like titles, and you get something cool for it. Idc how you do it, I just want some fun way to get people to train. MAybe make it sorta like a competition, idk.

wat u sugest?????

It would be too complicated to have a rank and a title. I think what you want to do is persuade people to train but give them something for it. That's what the GuardianScore was meant to be for, but it seems that kind of failed ohmy.gif It had not only combat badges and stuff, but other badges to promote skilling and warring and overall stuff that would make the clan better.

I suggest just a 1 week long competition but then again, not everyone wants to train. It would be a competition, but amongst those people who actually want to train it would seem. You honestly cant force anyone to train.

~Saad

By Chimpy on 28/04/2009
QUOTE (Indivi2you @ April 28, 2009 02:38 pm)
QUOTE (Chimp Guy0 @ April 28, 2009 02:27 pm)
In response to your first part saad, I don't want people to thikn of them as ranks...more like titles, and you get something cool for it.  Idc how you do it, I just want some fun way to get people to train.  MAybe make it sorta like a competition, idk.

wat u sugest?????

It would be too complicated to have a rank and a title. I think what you want to do is persuade people to train but give them something for it. That's what the GuardianScore was meant to be for, but it seems that kind of failed ohmy.gif It had not only combat badges and stuff, but other badges to promote skilling and warring and overall stuff that would make the clan better.

I suggest just a 1 week long competition but then again, not everyone wants to train. It would be a competition, but amongst those people who actually want to train it would seem. You honestly cant force anyone to train.

~Saad

1 month ftw hash.png

And yeah, I don't want it to be mandatory, but if we make it fun enough it shouldn't have to be.


By Indivi2you on 29/04/2009
QUOTE
(17:48:12) <+Chimpy> http://www.wildernessguardians.com/forum/i...opic=11470&st=0
(17:48:14) <+Chimpy> PSOT!


nice spelling.

By Chimpy on 29/04/2009
QUOTE (Indivi2you @ April 29, 2009 04:51 pm)
QUOTE
(17:48:12) <+Chimpy> http://www.wildernessguardians.com/forum/i...opic=11470&st=0
(17:48:14) <+Chimpy> PSOT!


nice spelling.

smd nh

By Indivi2you on 29/04/2009
QUOTE (Chimp Guy0 @ April 29, 2009 04:52 pm)
QUOTE (Indivi2you @ April 29, 2009 04:51 pm)
QUOTE
(17:48:12) <+Chimpy> http://www.wildernessguardians.com/forum/i...opic=11470&st=0
(17:48:14) <+Chimpy> PSOT!


nice spelling.

smd nh

smd warn lvl

By Chimpy on 29/04/2009
QUOTE (Indivi2you @ April 29, 2009 04:56 pm)
QUOTE (Chimp Guy0 @ April 29, 2009 04:52 pm)
QUOTE (Indivi2you @ April 29, 2009 04:51 pm)
QUOTE
(17:48:12) <+Chimpy> http://www.wildernessguardians.com/forum/i...opic=11470&st=0
(17:48:14) <+Chimpy> PSOT!


nice spelling.

smd nh

smd warn lvl

smd the game

By Mickey on 30/04/2009
For the FA/Intro system to work, we really need them to REALLY want into WG, which means we need something that they really want and are willing to put the effort in. Right now, I don't see us having something that an FA would work hard for.

As for getting into WG easier, right now it's pretty easy as it is. In all honesty, if you think our current system is hard, you won't have much luck getting into bigger and better clans.

I do however agree with the mandatory non-pvp events. In my eyes, a turn out of 3 to something like penguin hunting is just as good at lowering morale as pulling 20 to a PKRI.

By Chimpy on 09/05/2009
New suggestion: http://www.wildernessguardians.com/forum/i...t=0#entry154253

Thanks for all the input guys, keep it cocming hash.png

By Kyle on 09/05/2009
QUOTE
1)  FA/Intro system

Currently, I like the system WG has now with the trial guardians. but I could talk to others and see how this works out.


QUOTE

2)  Easier to get into WG

WG is actually really easy to get in if you have two brain cells, so yeah. neko2.gif

QUOTE

3)  Have a higher rank for higher levels

Well I wouldn't really agree on a higher rank, but maybe some sort of forum badge that appears when you reach milestones?
(110+ F2P, 120+ F2P, 126 F2P)

QUOTE

4)  Have some mandatory non-pvp events

This actually sounds like a really good idea. I'll see if I can work something out. neko2.gif
QUOTE

5)  Hype up fights more

Yeah I say this would be a good idea too. Free post count pls?

QUOTE

6)  Recruitment Goals

Sounds like a good idea, but how would we recruit people? Just posting on RSC topics doesn't get new recruits THAT often. neko2.gif
^^

By Chimpy on 16/05/2009
New idea added btw, go check it out (and post your thoughts) hash.png

By chip54321 on 16/05/2009
despite being forced to post tongue.gif, I really think these are all good ideas. WG has been famous as a massive numbers clan. With several new members we could really become at the top of the clan world again, and I think the recruitment teams is a good way to accomplish this.

By iminlove89 on 16/05/2009
I like most of it other than lowering the req.

If we lowered req i'd only expect it to be a few levels lower like 102-103. And as for the recruitment team now that i'm a part of it i'll be recruiting atleast 3 people a month myself but heres what i think would work out...

Back in my old clan in order to keep your rank such as council and event leader you had to have a minimum of 1 recruitment per month which motivated most of us to recruit 1 person. If all of the higher ranks recruit atleast 1 perosn a month then we'll be set and gradually our ML will grow even more.

Chimpster ur idea's are pretty good not gunna lie cool.gif

By Chimpy on 16/05/2009
QUOTE (iminlove89 @ May 16, 2009 09:31 am)
I like most of it other than lowering the req.

If we lowered req i'd only expect it to be a few levels lower like 102-103. And as for the recruitment team now that i'm a part of it i'll be recruiting atleast 3 people a month myself but heres what i think would work out...

Back in my old clan in order to keep your rank such as council and event leader you had to have a minimum of 1 recruitment per month which motivated most of us to recruit 1 person. If all of the higher ranks recruit atleast 1 perosn a month then we'll be set and gradually our ML will grow even more.

Chimpster ur idea's are pretty good not gunna lie cool.gif

Thanks for the input hash.png

And yeah I don't wanna lower reqs, but I think 100+ FA is a good alternative to that if we had to lower reqs (which unfortunatly it looks like we'll be doing). I don't really agree with #2 anymore, but I keep it there to see others opinions.

By Chimpy on 13/06/2009
Idea's 8 and 9 added, please look them over and POST@@@

By Zemus3654 on 13/06/2009
QUOTE
[13:36] <+Chimpy> Moose, posting is not optional :<
[13:36] <+Zemus> o


postcount
hash.png

By Chimpy on 13/06/2009
QUOTE (Zemus3654 @ June 12, 2009 10:40 pm)
QUOTE
[13:36] <+Chimpy> Moose, posting is not optional :<
[13:36] <+Zemus> o


postcount
hash.png

Smd


Please try hard to be constructive 1393.gif

By DZ on 13/06/2009
gr8 post

By Big Al 002 on 13/06/2009
owow dis gud

By JC on 13/06/2009
QUOTE (Gorgemaster @ April 26, 2009 02:14 am)
WOW DUDE WTF... have you been reading lvl 3 in secret recently?
Ideas 3 + 4 have been discussed recently.
As for idea 4, the general staff opinion is that it would be a really good idea, and to make non-pvp events have a mandatory sign up (only from time to time), not all the time, just like megaraids + wars.

Over 6 weeks and neither have happened......

By rachellove9 on 16/06/2009
1 and 2. I think WG is actually good

3. Level doesn't make the member any better or worse in so many ways. I think they get guardian score for their dedication to training combat and certain quests that they complete. This is already sorta in the forum.

4 and 5 Agree

6. Just us massing for tears gets attention. Use the time we do this for recruiting? We invited people to join us and they really liked that.

7. Agree.

8. I like the mini wars better. That could be a con.

9. I think adding people to friends list is good.

Additional Idea for #9
Maybe like the recruiting team, we should have a welcoming team. I know mentors do this but let's say you meet 3 people and get to know them. That would make you more likely to stay knowing you have friends and that the clan is friendly. (This should be with all levels that come to us.) It can't be the same people all the time either. I try to make friends with everyone, but time zones and availability make it tough to know every single person. I still think using people's first names is a really good way of letting them know we think of the person behind the keyboard.

Edit:

Don't try to force people to train. The combat skill of the week helps some of us set little goals for ourselves. This is a better way of doing it then force. If I'm asked to go train at something that is not to dangerous with someone to keep them company I know that is helpful to get me going. Maybe try asking the ones that don't like to train what seems to help them. Problem with some of us might be we are not competitive with each other but like to be competitive by reaching our own goals in a set period of time. Sorta like athletes that run cross country compared to a football team. Both on a team but one is beating personal performance.



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