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QUOTE (Chimp Guy0 @ May 17, 2009 01:17 pm) |
Lowering the reqs and Mass recruiting won't save us but doesn't sound like there's anything I can do to stop you. |
QUOTE (His Lordship @ May 17, 2009 11:33 am) | ||
In my initial post, I said beggars can't be choosers. 100+ reqs are what it takes. Your own suggestion topic says "make it easier to get into WG" |
QUOTE (His Lordship @ May 17, 2009 11:44 am) |
If you have people to refer, inform them that we are temporarily ignoring the reqs. We are abiding by 100+ |
QUOTE (His Lordship @ May 17, 2009 04:01 am) |
Follow on. This is a VERY important announcement. Don't miss any details. ![]() Think of WG as a living organism that looks like a 6-legged starfish. The picture above shows what each of those legs represents. The leadership is the beating heart, and the members, the pumping blood. Our limbs have withered away save 2. I'm going to cover each of those limbs. Warring Strength It is hanging in there, because we do have 55 members which is better than 0. But because we don't have enough blood pumping into our wars (members attending), this limb has withered away. Once things turn for the worse, this is the first limb to wither. Event Variety Once you don't have enough members, you don't have events either. With no recruitment, and a shrinking clan, this limb becomes the second part of WG to shrivel up. Recruitment Larger clans don't have to recruit heavily. Neither did we when we had over 100 members. The larger a clan gets, the easier recruitment gets too! It's ironic that the smaller you get, the harder it is to recruit. But that's why we're stuck... because we can't produce more blood to pump. This arm is the third to wither. After events and warring has gone down, so does recruitment. High Morale This has withered away too because we don't have enough members. This limb tends to wither after other arms have withered. It is the fourth arm to wither. Close-Knit Community This is the one that is on its way. After the other arms dry up and stop pumping, this one decays straight away. As you can see on our diagram, we're entering the withering stage of this one now. It is the second last limb to go. Stability The greatest asset WG has is its stability. We don't die. This will be the last limb for us to cling onto. It is the only thing that the inactivity cannot touch. So while the rest of us has decayed away, We will never lose this limb, and that is the best news. ________ Summary Inactivity is a Cancer. It starts on one limb and decays it, and works its way through the others. A weaker clan would die, but WG, one of the most stable clans in the game's history, will not die, even if the cancer eats us down to our last limb. EVERYTHING relies on the blood of WG. If there is no blood pumping into each leg of the clan, it falls down. All these limbs will heal themselves if we recruit. And the good news is that there is a recruitment limb - once we start recruiting, it gradually gets easier. The Antidote This brings me to the point I want to make. The antidote is improving recruitment. We've tried though, haven't we? We can't get much further. 1. Requirements This is why I am a strong advocate of lowering requirements. We don't have enough going for us to be elitist. We have to take what we can get. Until our limbs grow back, beggars can't be choosers. The requirements MUST be lowered. 2. Referrals Imagine doubling our ML in 3 weeks. All it would take is for each of us to refer 1 member in the space of 3 weeks. 3 weeks is enough to make a good friend and tell them about WG. At 110 members, EVERY limb in WG would fully heal. Imagine being completely healed in 3 weeks. I am entertaining thoughts of writing up a checklist for every member. I might even host another raffle for everyone who refers. Winner gets a T-Shirt, or maybe something even better, like a $50 USD (or currency equivalent) gift voucher. This is a work in progress. May consider giving a bonus to the referred members too. 3. Recruitment Team Getting off your asses and recruiting people and stuff. I should probably offer a similar reward, such as raffling off a prize. But one thing is for certain, promotions will come faster to those who recruit. 4. Bringing back old faces This will only happen if they see WG has something going for it. We'd have to crack the 100 member mark before we see our old faces. And even then, don't be too optimistic. I had abandonment. They will only be rejoining for the good times. Where were they for the bad times? Members like that are not worth too much attention, though it would be nice to have them back. 5. Recruitment movies This is my thing, but until I am free, I can't finish that epic flash video I was working on. 6. An expansion of the public boards. Attracting guests is a good step indeed. Bringing interest to our boards will help. Money buys this. A monthly raffle of something or another will fix this. New forums for clan discussion and shit, and a more detailed RS forum... I'll get our new council to work on this _______________ That's all I've got. |
QUOTE (Chimp Guy0 @ May 17, 2009 01:17 pm) |
Lowering the reqs and Mass recruiting won't save us but doesn't sound like there's anything I can do to stop you. |
QUOTE (Quikdrawjoe @ May 18, 2009 08:41 am) | ||
It has an amazingly high fail rate, but through sheer amount of numbers it works out in the end. People from TL can attest to this. ![]() |
QUOTE (His Lordship @ May 17, 2009 02:01 am) |
Stability The greatest asset WG has is its stability. We don't die. This will be the last limb for us to cling onto. It is the only thing that the inactivity cannot touch. So while the rest of us has decayed away, We will never lose this limb, and that is the best news. |
QUOTE (iminlove89 @ May 23, 2009 07:25 am) |
Got to know most people in the clan and they all came to like me |
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