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A Hitlist

By Gusmighster on 21/03/2008
I think we should do this. Take out certain people first and then they will have no one to lead for the rest of the fight.

If we do have a hitlist, this is how I would go;

hash.png1 - Rastekkel
hash.png2 - 0080091
hash.png3 - Hamtaro120
hash.png4 - Bacteria3
hash.png5 - Roy makkinga

E: Also, we needa make sure we have some people doing curses. 10-20 should do it.

By DZ on 21/03/2008
I find that hitlists tend to make people get off of our pile and just go for that person even if there isn't a pile on them already.

Leaders know who their leaders are, we pile them when the time comes to it. I'm not going out of my to find a certain person, that's just how I lead. I'm sure you've all noticed that when Snow or someone tells me to get someone as they are a hybrid and low food (like at the 3x war when he led snipers I led us) I didn't take my time looking for them - I called a pile on the next closest person/low level and kept who Snow said in my mind.

A hitlist just for us (tertiaries+) would be OK, but I don't like the idea of giving one to the clan.

By Gusmighster on 21/03/2008
Oh ok

I understand what you are saying.

I suppose getting the closest person would probably lead to a better pile transation which could lead to a KO.

By Snowzak on 21/03/2008
I agree entirely with DZ.

By ArSeNaLfAn32 on 22/03/2008
In clan wars a hitlist doesn't help nearly as much as you might think. Any leader can easily peer through the orb and watch the fight through there, undisturbed. Once a leader is peering through there, they can focus completely on finding targets and leading their clan. This helps them somewhat.



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