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Requirement raise

By Kevin on 20/03/2011
QUOTE
REQUIREMENT RAISE

This is part of the Tabula Rasa topic for one important reason. The requirement raise is to help the community. It was pointed out to me that WG members have little enough in common. We have such disparity between low levels and high levels, it does contribute toward community conflict. Now, it saddens me that people can't get along with those who don't know the game as well... and don't have the patience to help them learn, but the benefits are now outweighing the costs.

The new requirements:

105 F2P combat by March 14th
110 F2P combat by April 11th

For years and years, I've delayed this change because of its negative impact on recruitment, but there are now enough high level players in Runescape for this not to be an issue. At 100, I feel some players are just too inexperienced. All members need to train to meet this new benchmark. If you have difficulties, let me know and we'll work something out. And since they are training, the rest of us (the majority) should make the effort to train as well. It would be very helpful.

THERE IS A FLIPSIDE TO THE RAISE. READ CAREFULLY.

I am introducing a very, very radical idea to clanning.
I believe we'll be one of the first clans, if not the first, to do it.
Dynamic requirements.

The advertised requirement will be 110 F2P combat.
We'll only seek out players of that level... BUT
We will allow 100+ members in on certain conditions.

Firstly they have to be willing to train to meet the requirements over an agreed amount of time. This could be anything between a month and three months, depending on their level. Second, they have to have decent PKing skills already, and the required armour sets. Finally, they must be referred.

I might loosen the rules on recruits below 110 eventually but we'll trial this system for a little bit. Let me ask you what the reason for requirements is... requirements are there so that everyone in this clan is competent enough to PK. Levels are a decent indicator but there are a number of low levels who are very good at PKing. Not many, but if we find one we shouldn't turn them down.

The idea of dynamic requirements is not fully set so you have time to discuss the changes with me, but I am pretty set on the requirement raise and tabula rasa.


1) Are we still going through with this?
2) Will it be by April 11th (if so, we need to replace 105+ topic in the application forum)?
3) What will be the "certain conditions" under which we allow 100-109 combat to join?
4) What will we do with members who aren't 110+ by April 11th?

1) I sure hope so...
2) April 11th still sounds like a good date to me, but we need to get the topics up ASAP, and post that information on our recruitment topics (RSC, tip.it, etc).
3) I think the only exception should be lower leveled tanks, like Dieyou. I think if they're level 105, but have 95+ defence, they can be allowed in. Hopefully with the new application questions, everybody will have a knowledge of PvP before joining WG, so that shouldn't have to be a "condition". I don't think a referral is necessary either.
4) I'd say give everyone to April 25th to train up to 110. If they don't make it, but are showing good effort though, let them stay.

By rachellove9 on 21/03/2011
Go ahead with all your suggestions.

Except 4.

April is Easter after all and some will be out of town so give them instead the extra week and make it May 1. I think Easter is really late and like April 24. I'm not sure but I know like I sometimes go to a Seder meal around that same time. So our Jewish members might have their holiday in April that time as well.

Also might want to pm current members that will be the exception before posting this.



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