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Ongoing war skills scheme

By Anatcrafter on 18/05/2008
I had this idea for a training scheme that could help give members incentive to train to levels that would aid for wars and fighting events but for us to be able to set levels we would like to see them achieve also. I'm not great at expressing my ideas in writing so if you have a question or want to point something out please do because it'll help me make this better neko2.gif

What is it?
It'll be a optional event, similar to SotW where members can sign up on the thread and choose a tier of level that they wish to aim for. Each event will last for 2 months and gives the opportunity for members and us to set up some events during that time to train together if possible (Maybe only for agility but there could be people training together which happens on its own).

How it will work
A post will go up in the events forum when a session begins and will give members a few days time to sign up and select the level tier they wish to aim for. For which ever skill is chosen we look at the runehead list and decide what levels we would like to see. There will be 3 tiers of achievement. Tier 3 will be a baby step, something that is fairly easy to obtain but still requires a little bit of work. Tier 2 is a level we would like to see. Tier 1 is possibly level 99 because there will be some people who already have high levels and still need something to aim for.

Since this lasts for 2 months attendance could be 1 for tier 3, 2 for tier 2 and 3 for tier 1. If a member aims for a higher level tier and does not meet the goal within the 2 months but gets a lower level tier they still get attendance for tier 1.

After the sign-ups are complete the event starts, all sign-ups will be represented in the thread according to the tier they choose. Their progress will be tracked with those crafty stat sigs on the thread as well so they can see how they're progressing and others as well. Members will be encouraged to post their level up pictures and any other achievements they get along the way. Hopefully the lure of free post count will keep them interested in continuing participation.

When the event is over those who achieved tier levels will be added to a winner's thread possibly a sticky in the events forum. Then a new skill will be chosen and sign-ups posted. When all skills have been done we will cycle through again.

Possible problems
  • Won't this cause conflict with SotW by taking away possible training time?
Counter:
There's time periods when we're not doing SotW. This is over 2 months and won't require a massive commitment of the member's time. It's something they can do in their spare time although most of the time people are at Bandits or training slayer so it shouldn't be too much of a change but just give them incentive to keep going or something to do when they're bored.
  • What happens if someone has 99 in the skill, what about them?
Counter:
This is what we want to see. This scheme is aimed towards people who have some training to do and gives them incentive to reach 99 eventually.
  • What about f2per's, what will they do when agility is running?
Counter:
I think when agility is on we could have an option for f2per's to do something else. This would only be available to f2per's since they have no other option to do so.
  • How will members be recognised for their achievements besides the high scores?
Counter:
For those who achieve their goal tier or a predecessor tier they will be posted in the thread. It would be great if we could get small under banners to go with them.
  • Since this event lasts for such a long time isn't is possible it could kind of die out because people lose interest?
Counter:
Tracking the progress with stat signatures and encouraging members to post their levels as they progress hopefully counters this. If you have any input for this it is appreciated.
  • After doing this once won't most of the people have the levels?
Counter:
That'd be great but we're constantly getting new members and this is more of a relaxed training scheme which is entirely optional for people to participate in. It would also be close to a year between repeated skills, so I don't see this a large problem.
  • What about skillers, they shouldn't be forced into training combat?
Counter:
They're not. It's optional to sign-up. I'm sure that skillers won't have a problem signing up for agility though neko2.gif


Let me know what you think of this idea. This is the training scheme I wrote about in my application just like to know if you think it'll flop or if it can be improved on at all.

PS
Skills included are attack, strength, defence, prayer, magic and agility.

By George on 18/05/2008
I remember reading about it in your app and wondering what it was.
I think it sounds like a very good idea and I would really like to see it put into action.
However yes as you say we will occasionally need an alternative for F2P'ers, this should not be much of a problem, in previous sotw's I have made F2P arrangements for Rexibit0

Also one thing, will this be including combat stats such as prayer, magic, attack etc?

V. good idea, let's see what the others think

~George king.gif

By Anatcrafter on 18/05/2008
I was thinking attack, strength, defence, prayer, magic and agility.

We don't do ranged much in warring so I don't really think it would be necessary. While we've got magic and prayer events also we could do some money making events since they can be expensive to train.

By JC on 18/05/2008
Sounds like an interesting idea to try, similar in Idea to the OPH we have had previously, however being optional we probably wont have it dieing so easily.

A couple of Idea's:

Why not base it on Xp rather than level's?

As you know yourself there are allot of maxed people in WG, yourself included, and in pretty much every combat related skill you're not going to be eligible to participate.

Yes there is the issue of "well if people aren't maxed in everything why not get them to train another Cmb skill while everyone else does this?" but in the end all they have to do is go for a low teir target, and they will still gain some hp XP.

My oppinion would be to have 4 tiers, being:

1- 500k-1m XP
2- 1m-2.5m XP
3- 2.5m-5m XP
4- 5m+ XP

Obviously these XP brackets wouldnt apply to some skills (Prayer for instance) as they are hard/difficult/expensive to train.

The second issue is why so long?

2 months is a very log time to run something over... In the end, even if you were running it at all times, by the time a year is up we will have only got through the 6 main skills (att, str, def, prayer, magic, range) at best.

Would it not be better to alternate it with skill of the week? making it a weekly combat competition? the problem being if we had people all focusing on attack there will be a relative increase in the WG combat, that will not be reflected in an increase in our tanking/defence ability.

If we have it running weekely we will get def/hp/prayer/agility and other defense/tanking related stats at least once a month which will result in both an increase in our combat strength as well as an increase in our overall tanking ability.

Plus, if the skill changes relatively frequently it will keep people actively interested in the competition, rather than loosing interest (I know that if agility was set I wouldn't train it for more than a week).

Obviously the XP bands would need to be adjusted to reflect the shorter time period available. and only one attendance would be available (unless say you win your tier, maybe you get 2 for that?).

Still thinking....

By Anatcrafter on 18/05/2008
I guess it could go either way with xp or levels. My reasoning for levels was that it gives them something to aim for that they can see the results of whereas xp may get them inbetween a level and can be a bit of a waste of time if they wanted to do some other things.

I like the idea of a second option for people who are maxed in something, I could see that working good. Maybe have 2 skills running at a time and the ability to choose which to participate in?

The length may be better reduced as well. My only thought for that was so it didn't interfere with SotW training. Maybe if it was changed to 2 weeks rather than 1.

By Winddancir on 18/05/2008
Have the cmb training thing for 2 weeks or 1 month total time, and still keep SotW going. There is plenty of time to do both.

However... Epic fail on getting me to train att or str. I'm going def only to 99. Though that will happen only after I get 99 herblore. But agility? I need to train that anyways, helps me skill longer and better. hash.png

By Indivi2you on 18/05/2008
This is a good idea. But my thoughts are that this is in a way a longer more harder working SotW, am i correct?

Now for tiers instead of Exp brackets make it into groups of levels such as:

Levels 1-49
Levels 50-69
Levels 70-85
Levels 85+

We can always change them around.

Now when it comes to the period of time. I honestly thing 2 months is rather long. In my opinion people would get bored of it or forget about it within a couple weeks. Either we keep it 2 months, and have massive spams. Or we shorten the length. Having stat signatures and making people post may work, or it may not. If you remember OBH, there were only a handful of people of about 50 who actually used it.

And i like the idea of 2 skills at a time, it gives people a choice and gets the skills moving along.

Overall seems like it should work out, we can go over it more, get some more opinions and work it out to make it perfection. Let's see what happens.

By JC on 18/05/2008
QUOTE (Indivi2you @ May 18, 2008 12:48 pm)
This is a good idea. But my thoughts are that this is in a way a longer more harder working SotW, am i correct?

Now for tiers instead of Exp brackets make it into groups of levels such as:

Levels 1-49
Levels 50-69
Levels 70-85
Levels 85+

We can always change them around.

Now when it comes to the period of time. I honestly thing 2 months is rather long. In my opinion people would get bored of it or forget about it within a couple weeks. Either we keep it 2 months, and have massive spams. Or we shorten the length. Having stat signatures and making people post may work, or it may not. If you remember OBH, there were only a handful of people of about 50 who actually used it.

And i like the idea of 2 skills at a time, it gives people a choice and gets the skills moving along.

Overall seems like it should work out, we can go over it more, get some more opinions and work it out to make it perfection. Let's see what happens.

If anyone in WG has 0-50 (and really 0-70) in any f2p combat stat they shouldn't be in WG, 50-69 realistically only apply's to prayer.

By Anatcrafter on 18/05/2008
Yeah Saad, it's basically a mix-up of the SotW and OPH with a little bit of a twist. SotW has been a lot more popular lately in sign-ups but of those sign-ups there's a fair amount who don't meet the required xp and that was some of my theory for choosing a longer time period. Although from the feedback I'd agree it is a bit too long, an alternaltive of something 2-4 weeks would be better for those who have something come up during the week that stops them getting the xp or whatever other reason that's stopping them.

Some thing I'd change now are:
  • XP rather than levels
  • 2-4 week time period
  • 2 skills at a time


By Karel Dude on 18/05/2008
Not bias or anything but make sure f2p'ers get a chance if you're doing 2 or more skills

By Robertw56 on 18/05/2008
I like the idea, but 2 months? Sounds a tad long for a max of 3 attendance, if you were to say 1 month then yeah.

Otherwise very good idea, it would be interesting to see it put into play smile.gif

By Anatcrafter on 18/05/2008
QUOTE (Karel Dude @ May 18, 2008 11:33 pm)
Not bias or anything but make sure f2p'ers get a chance if you're doing 2 or more skills

Yeah I don't want to have f2per's left out, although agility would be the only skill that they won't be able to do. Would you say a xp handicap for f2per's would be a fair thing to have as well?

By Indivi2you on 18/05/2008
Well Evil, i meant for non-combat skills. And Anat, those seem like good changes.

EDIT: I DIDN'T REALISE IT WAS ONLY COMBAT SKILLS. SORRY.

By Dalejamesw on 20/05/2008
I like the Idea however just over 1 Month, I would advise you got it going, if you need any Help from myself or even a Sub-Forum in the Event Forum then please let me know and i will also help calculating XP if you need.



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