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Gear This isnt a bible. You can customize some of this stuff, just make sure you're within rules. These are just some examples. NOTICE THERE IS NO PURE MELEE. When customizing your inventory, make sure you dont bring too many brews. I'd bring 4 max, maybe even less because of our defence bonuses. Bring 2-3 restores at most, and maybe 2 pineapple pizzas. PLEASE NOTE NO OBBY SHIELDS ARE ALLOWED. THESE PICTURES ARE NOT RECENT Mage (+82 mage please) ![]() Weapon: Ancient staff / Masterwand **Master wand gives better mage bonus, but does NOT have auto cast. Helmet: Farseer/Neitiznot **Neitiznot gives much better defences, but farseer has a mage bonus. Up to you. Body: Infinity > Mystic Legs: Infinity> Mystic Kite: Rune kiteshield > Obsidian shield **Gives better melee defence + allows easier maging then obby shield. If you want range defence, use an obby or granite shield. Gloves: Barrows > Infinity > Mystic Boots: Infinity > Wizard > Mystic Ring: Seers > Lunar > Explorer Ring/Recoil Cape: God ape Tips: -Stay behind our lines -Use blood barrage to keep your health up when you can. Eat when you’re getting piled, blood barrage when you’re save from attack -Fight from the edges of the fight if there are no lines - If pile is nearby, don’t be afraid to use a d scim spec - Keep an eye on large clusters to barrage Mage + Melee ![]() Weapon: Whip Helmet: Neitiznot **Great defensive and offensive stats make it worth more then farseer imo Body: Infinity > Mystic Legs: Infinity > Mystic Kite: Obby > Rune kite **Range defence + extra melee offense. Use a rune kite if you just want melee defence Gloves: Barrows > Combat bracelet Boots: Dragon/infinity/wizard > Mystic Ring: Berserker/Seers/Warriors> Lunar > Explorer ring/recoil Cape: Fire cape > Skill cape Tips: -Mage/Melee depending on target’s armour/prayers -Can switch D scim for DDS or D spear Mage + Range ![]() Weapon: Rune c’bow > Crystal bow Ammo: Dragon/Diamond bolts Helmet: Archers/Neitiznot/Farseer ** Pick archers if you want range bonus, Farseer for mage, Neitiznot for considerable defence bonuses Body: Infinity > Mystic Legs: Infinity > Mystic Boots: Rangers/Infinity/Wizard > Mystic/Snakeskin Ring: Archers/Seers > Lunar > Explorer ring/recoil Cape : Ava’s accumulator Tips: - Stay near the edges of the fight/behind lines - Mage/range depending on armour/prayer of target - Keep an eye on large clusters to barrage Melee + range ![]() Weapon: Whip Ammo: Dragon/diamond bolts Helmet: Neizitot Body: Granite > Rune Legs: Granite > Rune Boots: Dragon/Rangers > Snakeskin/climbing Ring: Berserker/warriors/archers > explorers ring/recoil Cape: Fire cape / Accumulator Tips: - Keep in mind, if you’re not using an accumulator you’ll need a good amount of ammo - Switch styles depending on target’s armour/prayers - Range when iced Range ( +85 range) ![]() Weapon: Rune c’bow > Crystal bow Ammo: Dragon/diamond Helmet: Archers Body: Black dragonhide Legs: Black dragonhide Boots: Rangers > Snakeskin Ring: Archers > Explorers/recoil Cape: Accumulator Tips: - Stay near edges of fight - You can use full void as an alternative, but it has CONSIDERABLY less defence, and makes you a very vibrant target. |
QUOTE (Dalejamesw @ September 22, 2008 05:30 pm) |
Fought 3v0 3 times...lost 3 times... killed 1 member 3 times! O MAN I CANT WAIT - you seriously expect people to return :\ |
QUOTE (Colinwarrior @ September 22, 2008 06:22 pm) |
This IS a safe run-in, isn't it? |
QUOTE (Dalejamesw @ September 22, 2008 04:30 pm) |
Fought 3v0 3 times...lost 3 times... killed 1 member 3 times! O MAN I CANT WAIT - you seriously expect people to return :\ |
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